mirror of
https://github.com/Hopiu/angular.js.git
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154 lines
3.9 KiB
JavaScript
154 lines
3.9 KiB
JavaScript
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/**
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* Maintains an object tree from the runner events.
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*
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* @param {Object} runner The scenario Runner instance to connect to.
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*
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* TODO(esprehn): Every output type creates one of these, but we probably
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* want one glonal shared instance. Need to handle events better too
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* so the HTML output doesn't need to do spec model.getSpec(spec.id)
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* silliness.
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*/
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angular.scenario.ObjectModel = function(runner) {
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var self = this;
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this.specMap = {};
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this.value = {
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name: '',
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children: {}
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};
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runner.on('SpecBegin', function(spec) {
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var block = self.value;
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angular.foreach(self.getDefinitionPath(spec), function(def) {
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if (!block.children[def.name]) {
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block.children[def.name] = {
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id: def.id,
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name: def.name,
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children: {},
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specs: {}
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};
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}
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block = block.children[def.name];
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});
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self.specMap[spec.id] = block.specs[spec.name] =
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new angular.scenario.ObjectModel.Spec(spec.id, spec.name);
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});
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runner.on('SpecError', function(spec, error) {
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var it = self.getSpec(spec.id);
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it.status = 'error';
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it.error = error;
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});
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runner.on('SpecEnd', function(spec) {
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var it = self.getSpec(spec.id);
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complete(it);
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});
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runner.on('StepBegin', function(spec, step) {
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var it = self.getSpec(spec.id);
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it.steps.push(new angular.scenario.ObjectModel.Step(step.name));
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});
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runner.on('StepEnd', function(spec, step) {
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var it = self.getSpec(spec.id);
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if (it.getLastStep().name !== step.name)
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throw 'Events fired in the wrong order. Step names don\' match.';
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complete(it.getLastStep());
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});
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runner.on('StepFailure', function(spec, step, error) {
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var it = self.getSpec(spec.id);
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var item = it.getLastStep();
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item.error = error;
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if (!it.status) {
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it.status = item.status = 'failure';
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}
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});
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runner.on('StepError', function(spec, step, error) {
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var it = self.getSpec(spec.id);
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var item = it.getLastStep();
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it.status = 'error';
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item.status = 'error';
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item.error = error;
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});
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function complete(item) {
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item.endTime = new Date().getTime();
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item.duration = item.endTime - item.startTime;
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item.status = item.status || 'success';
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}
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};
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/**
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* Computes the path of definition describe blocks that wrap around
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* this spec.
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*
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* @param spec Spec to compute the path for.
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* @return {Array<Describe>} The describe block path
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*/
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angular.scenario.ObjectModel.prototype.getDefinitionPath = function(spec) {
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var path = [];
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var currentDefinition = spec.definition;
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while (currentDefinition && currentDefinition.name) {
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path.unshift(currentDefinition);
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currentDefinition = currentDefinition.parent;
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}
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return path;
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};
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/**
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* Gets a spec by id.
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*
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* @param {string} The id of the spec to get the object for.
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* @return {Object} the Spec instance
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*/
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angular.scenario.ObjectModel.prototype.getSpec = function(id) {
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return this.specMap[id];
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};
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/**
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* A single it block.
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*
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* @param {string} id Id of the spec
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* @param {string} name Name of the spec
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*/
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angular.scenario.ObjectModel.Spec = function(id, name) {
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this.id = id;
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this.name = name;
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this.startTime = new Date().getTime();
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this.steps = [];
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};
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/**
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* Adds a new step to the Spec.
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*
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* @param {string} step Name of the step (really name of the future)
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* @return {Object} the added step
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*/
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angular.scenario.ObjectModel.Spec.prototype.addStep = function(name) {
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var step = new angular.scenario.ObjectModel.Step(name);
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this.steps.push(step);
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return step;
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};
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/**
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* Gets the most recent step.
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*
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* @return {Object} the step
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*/
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angular.scenario.ObjectModel.Spec.prototype.getLastStep = function() {
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return this.steps[this.steps.length-1];
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};
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/**
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* A single step inside a Spec.
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*
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* @param {string} step Name of the step
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*/
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angular.scenario.ObjectModel.Step = function(name) {
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this.name = name;
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this.startTime = new Date().getTime();
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};
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