angular.js/docs/cookbook.mvc.ngdoc

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@workInProgress
@ngdoc overview
@name Cookbook: MVC
@description
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MVC allows for a clean an testable separation between the behavior (controller) and the view
(HTML template). A Controller is just a JavaScript class which is grafted onto the scope of the
view. This makes it very easy for the controller and the view to share the model.
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The model is simply the controller's this. This makes it very easy to test the controller in
isolation since one can simply instantiate the controller and test without a view, because there is
no connection between the controller and the view.
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<doc:example>
<doc:source>
<script>
function TicTacToeCntl(){
this.cellStyle= {
'height': '20px',
'width': '20px',
'border': '1px solid black',
'text-align': 'center',
'vertical-align': 'middle',
'cursor': 'pointer'
};
this.reset();
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this.$watch('$location.hashSearch.board', this.readUrl);
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}
TicTacToeCntl.prototype = {
dropPiece: function(row, col) {
if (!this.winner && !this.board[row][col]) {
this.board[row][col] = this.nextMove;
this.nextMove = this.nextMove == 'X' ? 'O' : 'X';
this.setUrl();
}
},
reset: function(){
this.board = [
['', '', ''],
['', '', ''],
['', '', '']
];
this.nextMove = 'X';
this.winner = '';
this.setUrl();
},
grade: function(){
var b = this.board;
this.winner =
row(0) || row(1) || row(2) ||
col(0) || col(1) || col(2) ||
diagonal(-1) || diagonal(1);
function row(r) { return same(b[r][0], b[r][1], b[r][2]);}
function col(c) { return same(b[0][c], b[1][c], b[2][c]);}
function diagonal(i) { return same(b[0][1-i], b[1][1], b[2][1+i]);}
function same(a, b, c) { return (a==b && b==c) ? a : '';};
},
setUrl: function(){
var rows = [];
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angular.forEach(this.board, function(row){
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rows.push(row.join(','));
});
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this.$location.hashSearch.board = rows.join(';') + '/' + this.nextMove;
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},
readUrl: function(value) {
if (value) {
value = value.split('/');
this.nextMove = value[1];
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angular.forEach(value[0].split(';'), function(row, i){
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this.board[i] = row.split(',');
}, this);
this.grade();
} else {
this.reset();
}
}
};
</script>
<h3>Tic-Tac-Toe</h3>
<div ng:controller="TicTacToeCntl">
Next Player: {{nextMove}}
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<div class="winner" ng:show="winner">Player {{winner}} has won!</div>
<table class="board">
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<tr ng:repeat="row in board" style="height:15px;">
<td ng:repeat="cell in row" ng:style="cellStyle"
ng:click="dropPiece($parent.$index, $index)">{{cell}}</td>
</tr>
</table>
<button ng:click="reset()">reset board</button>
</div>
</doc:source>
<doc:scenario>
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it('should play a game', function(){
piece(1, 1);
expect(binding('nextMove')).toEqual('O');
piece(3, 1);
expect(binding('nextMove')).toEqual('X');
piece(1, 2);
piece(3, 2);
piece(1, 3);
expect(element('.winner').text()).toEqual('Player X has won!');
});
function piece(row, col) {
element('.board tr:nth-child('+row+') td:nth-child('+col+')').click();
}
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</doc:scenario>
</doc:example>
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# Things to notice
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* The controller is defined in JavaScript and has no reference to the rendering logic.
* The controller is instantiated by <angular/> and injected into the view.
* The controller can be instantiated in isolation (without a view) and the code will still execute.
This makes it very testable.
* The HTML view is a projection of the model. In the above example, the model is stored in the
board variable.
* All of the controller's properties (such as board and nextMove) are available to the view.
* Changing the model changes the view.
* The view can call any controller function.
* In this example, the `setUrl()` and `readUrl()` functions copy the game state to/from the URL's
hash so the browser's back button will undo game steps. See deep-linking. This example calls
{@link angular.Scope.$watch $watch()} to set up a listener that invokes `readUrl()` when needed.