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docs($interval): remind the developer to destroy their intervals
It is essential that users of `$interval` destroy the interval when they are finished. Otherwise you can get memory leaks. Often `$intervals` are used in directives or controllers and developers don't think about what happens when the component is destroyed. If a directive/controller scope is destroyed, then the $interval should be destroyed as well. This could cause some issues with developers who assume that the interval will be cleared for them when the scope is destroyed. Closes #5377 I believe that the library could/should handle this as well, but thats another issue.
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1 changed files with 18 additions and 3 deletions
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@ -24,6 +24,14 @@ function $IntervalProvider() {
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* In tests you can use {@link ngMock.$interval#methods_flush `$interval.flush(millis)`} to
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* move forward by `millis` milliseconds and trigger any functions scheduled to run in that
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* time.
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*
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* <div class="alert alert-warning">
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* **Note**: Intervals created by this service must be explicitly destroyed when you are finished
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* with them. In particular they are not automatically destroyed when a controller's scope or a
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* directive's element are destroyed.
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* You should take this into consideration and make sure to always cancel the interval at the
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* appropriate moment. See the example below for more details on how and when to do this.
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* </div>
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*
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* @param {function()} fn A function that should be called repeatedly.
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* @param {number} delay Number of milliseconds between each function call.
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@ -52,20 +60,27 @@ function $IntervalProvider() {
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$scope.blood_1 = $scope.blood_1 - 3;
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$scope.blood_2 = $scope.blood_2 - 4;
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} else {
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$interval.cancel(stop);
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$scope.stopFight();
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}
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}, 100);
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};
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$scope.stopFight = function() {
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$interval.cancel(stop);
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stop = undefined;
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if (angular.isDefined(stop)) {
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$interval.cancel(stop);
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stop = undefined;
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}
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};
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$scope.resetFight = function() {
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$scope.blood_1 = 100;
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$scope.blood_2 = 120;
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}
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$scope.$on('$destroy', function() {
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// Make sure that the interval is destroyed too
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$scope.stopFight();
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});
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}
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angular.module('time', [])
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