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125 lines
4.3 KiB
Text
125 lines
4.3 KiB
Text
@workInProgress
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@ngdoc overview
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@name Cookbook: MVC
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@description
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MVC allows for a clean an testable separation between the behavior (controller) and the view
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(HTML template). A Controller is just a JavaScript class which is grafted onto the scope of the
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view. This makes it very easy for the controller and the view to share the model.
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The model is simply the controller's this. This makes it very easy to test the controller in
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isolation since one can simply instantiate the controller and test without a view, because there is
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no connection between the controller and the view.
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<doc:example>
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<doc:source>
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<script>
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function TicTacToeCntl(){
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this.cellStyle= {
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'height': '20px',
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'width': '20px',
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'border': '1px solid black',
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'text-align': 'center',
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'vertical-align': 'middle',
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'cursor': 'pointer'
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};
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this.reset();
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this.$watch('$location.hashSearch.board', this.readUrl);
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}
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TicTacToeCntl.prototype = {
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dropPiece: function(row, col) {
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if (!this.winner && !this.board[row][col]) {
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this.board[row][col] = this.nextMove;
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this.nextMove = this.nextMove == 'X' ? 'O' : 'X';
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this.setUrl();
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}
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},
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reset: function(){
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this.board = [
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['', '', ''],
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['', '', ''],
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['', '', '']
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];
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this.nextMove = 'X';
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this.winner = '';
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this.setUrl();
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},
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grade: function(){
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var b = this.board;
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this.winner =
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row(0) || row(1) || row(2) ||
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col(0) || col(1) || col(2) ||
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diagonal(-1) || diagonal(1);
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function row(r) { return same(b[r][0], b[r][1], b[r][2]);}
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function col(c) { return same(b[0][c], b[1][c], b[2][c]);}
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function diagonal(i) { return same(b[0][1-i], b[1][1], b[2][1+i]);}
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function same(a, b, c) { return (a==b && b==c) ? a : '';};
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},
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setUrl: function(){
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var rows = [];
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angular.forEach(this.board, function(row){
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rows.push(row.join(','));
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});
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this.$location.hashSearch.board = rows.join(';') + '/' + this.nextMove;
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},
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readUrl: function(value) {
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if (value) {
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value = value.split('/');
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this.nextMove = value[1];
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angular.forEach(value[0].split(';'), function(row, i){
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this.board[i] = row.split(',');
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}, this);
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this.grade();
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} else {
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this.reset();
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}
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}
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};
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</script>
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<h3>Tic-Tac-Toe</h3>
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<div ng:controller="TicTacToeCntl">
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Next Player: {{nextMove}}
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<div class="winner" ng:show="winner">Player {{winner}} has won!</div>
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<table class="board">
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<tr ng:repeat="row in board" style="height:15px;">
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<td ng:repeat="cell in row" ng:style="cellStyle"
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ng:click="dropPiece($parent.$index, $index)">{{cell}}</td>
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</tr>
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</table>
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<button ng:click="reset()">reset board</button>
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</div>
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</doc:source>
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<doc:scenario>
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it('should play a game', function(){
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piece(1, 1);
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expect(binding('nextMove')).toEqual('O');
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piece(3, 1);
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expect(binding('nextMove')).toEqual('X');
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piece(1, 2);
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piece(3, 2);
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piece(1, 3);
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expect(element('.winner').text()).toEqual('Player X has won!');
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});
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function piece(row, col) {
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element('.board tr:nth-child('+row+') td:nth-child('+col+')').click();
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}
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</doc:scenario>
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</doc:example>
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# Things to notice
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* The controller is defined in JavaScript and has no reference to the rendering logic.
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* The controller is instantiated by <angular/> and injected into the view.
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* The controller can be instantiated in isolation (without a view) and the code will still execute.
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This makes it very testable.
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* The HTML view is a projection of the model. In the above example, the model is stored in the
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board variable.
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* All of the controller's properties (such as board and nextMove) are available to the view.
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* Changing the model changes the view.
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* The view can call any controller function.
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* In this example, the `setUrl()` and `readUrl()` functions copy the game state to/from the URL's
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hash so the browser's back button will undo game steps. See deep-linking. This example calls
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{@link angular.scope.$watch $watch()} to set up a listener that invokes `readUrl()` when needed.
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