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* Add carousel mouse listeners even if touch events enabled - touch events are enabled not just on "mobile", just also on touch-enabled desktop/laptop devices; additionally, it's possible to pair a mouse with traditionally touch-only devices (e.g. Android phones/tablets); currently, in these situations the carousel WON'T pause even when using a mouse * Restart cycle after touchend as `mouseenter` is fired as part of the touch compatibility events, the previous change results in carousels which cycle until the user tapped/interacted with them. after that they stop cycling (as `mouseleave` is not sent to the carousel after user scrolled/tapped away). this fix resets the cycling after `touchend` - essentially returning to the previous behavior, where on touch the carousel essentially never pauses, but now with the previous fix it at least pauses correctly for mouse users on touch-enabled devices. includes documentation for this new behavior. |
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| .. | ||
| alert.js | ||
| button.js | ||
| carousel.js | ||
| collapse.js | ||
| dropdown.js | ||
| modal.js | ||
| phantom.js | ||
| popover.js | ||
| scrollspy.js | ||
| tab.js | ||
| tooltip.js | ||