2010-06-10 17:57:59 +00:00
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(function() {
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2010-06-09 22:34:55 +00:00
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var global = this,
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Canvas = global.Canvas || (global.Canvas = { }),
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piBy2 = Math.PI * 2;
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2010-06-10 17:57:59 +00:00
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if (Canvas.Circle) {
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console.warn('Canvas.Circle is already defined.');
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return;
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}
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2010-06-09 22:34:55 +00:00
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Canvas.Circle = Class.create(Canvas.Object, /** @lends Canvas.Circle.prototype */ {
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/**
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* @field
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*/
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type: 'circle',
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/**
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* @constructs
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* @method initialize
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* @param options {Object} options object
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* @return {Object} thisArg
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*/
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initialize: function(options) {
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options = options || { };
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this.set('radius', options.radius || 0);
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this.callSuper('initialize', options);
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var radiusBy2ByScale = this.get('radius') * 2 * this.get('scaleX');
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this.set('width', radiusBy2ByScale).set('height', radiusBy2ByScale);
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},
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/**
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* Returns object representation of an instance
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* @method toObject
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* @return {Object} object representation of an instance
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*/
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toObject: function() {
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return Object.extend(this.callSuper('toObject'), {
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radius: this.get('radius')
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});
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},
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/**
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* @private
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* @method _render
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* @param ctx {CanvasRenderingContext2D} context to render on
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*/
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_render: function(ctx) {
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ctx.beginPath();
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ctx.arc(0, 0, this.radius, 0, piBy2, false);
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if (this.fill) {
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ctx.fill();
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}
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if (this.stroke) {
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ctx.stroke();
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}
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},
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/**
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* Returns complexity of an instance
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* @method complexity
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* @return {Number} complexity of this instance
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*/
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complexity: function() {
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return 1;
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}
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});
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/**
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* @see: http://www.w3.org/TR/SVG/shapes.html#CircleElement
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*/
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2010-06-11 14:26:51 +00:00
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Canvas.Circle.ATTRIBUTE_NAMES = 'cx cy r fill fill-opacity stroke stroke-width transform'.split(' ');
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2010-06-09 22:34:55 +00:00
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/**
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* @static
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* @method Canvas.Circle.fromElement
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* @param element {SVGElement} element to parse
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* @param options {Object} options object
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* @throws {Error} If value of `r` attribute is missing or invalid
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* @return {Object} instance of Canvas.Circle
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*/
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Canvas.Circle.fromElement = function(element, options) {
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var parsedAttributes = Canvas.parseAttributes(element, Canvas.Circle.ATTRIBUTE_NAMES);
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if (!isValidRadius(parsedAttributes)) {
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throw Error('value of `r` attribute is required and can not be negative');
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}
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return new Canvas.Circle(Object.extend(parsedAttributes, options));
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};
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/**
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* @private
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*/
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function isValidRadius(attributes) {
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return (('radius' in attributes) && (attributes.radius > 0));
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}
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/**
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* @static
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* @method Canvas.Circle.fromObject
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* @param object {Object} object to create an instance from
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* @return {Object} instance of Canvas.Circle
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*/
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Canvas.Circle.fromObject = function(object) {
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return new Canvas.Circle(object);
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}
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})();
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