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removed debug code (#5478)
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03b98a0678
commit
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1 changed files with 4 additions and 47 deletions
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@ -219,51 +219,6 @@
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return pipelineState;
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},
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/**
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* The same as the applyFilter method but with additional logging of WebGL
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* errors.
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*/
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applyFiltersDebug: function(filters, source, width, height, targetCanvas, cacheKey) {
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// The following code is useful when debugging a specific issue but adds ~10x slowdown.
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var gl = this.gl;
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var ret = this.applyFilters(filters, source, width, height, targetCanvas, cacheKey);
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var glError = gl.getError();
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if (glError !== gl.NO_ERROR) {
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var errorString = this.glErrorToString(gl, glError);
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var error = new Error('WebGL Error ' + errorString);
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error.glErrorCode = glError;
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throw error;
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}
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return ret;
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},
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glErrorToString: function(context, errorCode) {
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if (!context) {
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return 'Context undefined for error code: ' + errorCode;
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}
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else if (typeof errorCode !== 'number') {
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return 'Error code is not a number';
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}
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switch (errorCode) {
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case context.NO_ERROR:
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return 'NO_ERROR';
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case context.INVALID_ENUM:
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return 'INVALID_ENUM';
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case context.INVALID_VALUE:
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return 'INVALID_VALUE';
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case context.INVALID_OPERATION:
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return 'INVALID_OPERATION';
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case context.INVALID_FRAMEBUFFER_OPERATION:
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return 'INVALID_FRAMEBUFFER_OPERATION';
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case context.OUT_OF_MEMORY:
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return 'OUT_OF_MEMORY';
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case context.CONTEXT_LOST_WEBGL:
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return 'CONTEXT_LOST_WEBGL';
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default:
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return 'UNKNOWN_ERROR';
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}
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},
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/**
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* Detach event listeners, remove references, and clean up caches.
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*/
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@ -357,9 +312,11 @@
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if (this.gpuInfo) {
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return this.gpuInfo;
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}
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var gl = this.gl;
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var gl = this.gl, gpuInfo = { renderer: '', vendor: '' };
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if (!gl) {
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return gpuInfo;
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}
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var ext = gl.getExtension('WEBGL_debug_renderer_info');
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var gpuInfo = { renderer: '', vendor: '' };
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if (ext) {
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var renderer = gl.getParameter(ext.UNMASKED_RENDERER_WEBGL);
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var vendor = gl.getParameter(ext.UNMASKED_VENDOR_WEBGL);
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