diff --git a/README.md b/README.md index 01a9c842..b91b9a9d 100644 --- a/README.md +++ b/README.md @@ -1,18 +1,30 @@ ### Fabric + + + [![Gitter](https://badges.gitter.im/Join Chat.svg)](https://gitter.im/kangax/fabric.js?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) + + [![Build Status](https://secure.travis-ci.org/kangax/fabric.js.png?branch=master)](http://travis-ci.org/#!/kangax/fabric.js) [![Code Climate](https://codeclimate.com/repos/526a0ed089af7e6cf2001389/badges/d1c922dd1511ffa8a72f/gpa.png)](https://codeclimate.com/repos/526a0ed089af7e6cf2001389/feed) [![Coverage Status](https://coveralls.io/repos/kangax/fabric.js/badge.png?branch=master)](https://coveralls.io/r/kangax/fabric.js?branch=master) -[![NPM version](https://badge.fury.io/js/fabric.png)](http://badge.fury.io/js/fabric) -[![Bower version](https://badge.fury.io/bo/fabric.png)](http://badge.fury.io/bo/fabric) + + +[![Bower version](https://badge.fury.io/bo/fabric.png)](http://badge.fury.io/bo/fabric) +[![NPM version](https://badge.fury.io/js/fabric.png)](http://badge.fury.io/js/fabric) +[![Downloads per month](https://img.shields.io/npm/dm/localeval.svg)](https://www.npmjs.org/package/fabric) + + [![Dependency Status](https://david-dm.org/kangax/fabric.js.png?theme=shields.io)](https://david-dm.org/kangax/fabric.js) [![devDependency Status](https://david-dm.org/kangax/fabric.js/dev-status.png?theme=shields.io)](https://david-dm.org/kangax/fabric.js#info=devDependencies) -[![Bountysource](https://api.bountysource.com/badge/tracker?tracker_id=23217)](https://www.bountysource.com/trackers/23217-fabric-js?utm_source=23217&utm_medium=shield&utm_campaign=TRACKER_BADGE) + +[![Bountysource](https://api.bountysource.com/badge/tracker?tracker_id=23217)](https://www.bountysource.com/trackers/23217-fabric-js?utm_source=23217&utm_medium=shield&utm_campaign=TRACKER_BADGE) +[![Tips](https://img.shields.io/gratipay/kangax.svg)](https://gratipay.com/kangax/) **Fabric.js** is a framework that makes it easy to work with HTML5 canvas element. It is an **interactive object model** on top of canvas element. It is also an **SVG-to-canvas parser**.