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Doc fixes
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4 changed files with 4 additions and 4 deletions
4
dist/all.js
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4
dist/all.js
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@ -11214,7 +11214,7 @@ fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prot
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/**
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* Returns true if object state (one of its state properties) was changed
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* @return {Boolean} true if instance' state has changed since `saveState` was called
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* @return {Boolean} true if instance' state has changed since `{@link fabric.Object#saveState}` was called
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*/
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hasStateChanged: function() {
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return this.stateProperties.some(function(prop) {
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@ -16006,7 +16006,7 @@ fabric.Image.filters.Pixelate.fromObject = function(object) {
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useNative: true,
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/**
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* List of properties to consider when checking if state of an object is changed (fabric.Object#hasStateChanged)
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* List of properties to consider when checking if state of an object is changed ({@link fabric.Object#hasStateChanged})
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* as well as for history (undo/redo) purposes
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* @type Array
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*/
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dist/all.min.js.gz
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dist/all.min.js.gz
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@ -5,7 +5,7 @@ fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prot
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/**
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* Returns true if object state (one of its state properties) was changed
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* @return {Boolean} true if instance' state has changed since `saveState` was called
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* @return {Boolean} true if instance' state has changed since `{@link fabric.Object#saveState}` was called
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*/
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hasStateChanged: function() {
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return this.stateProperties.some(function(prop) {
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@ -142,7 +142,7 @@
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useNative: true,
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/**
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* List of properties to consider when checking if state of an object is changed (fabric.Object#hasStateChanged)
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* List of properties to consider when checking if state of an object is changed ({@link fabric.Object#hasStateChanged})
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* as well as for history (undo/redo) purposes
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* @type Array
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*/
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