Fix straight-line polyline/polygon rendering.

This commit is contained in:
kangax 2012-09-01 23:22:01 -04:00
parent 1d3de62a9c
commit f01736183a

View file

@ -54,8 +54,9 @@
maxX = max(points, 'x'),
maxY = max(points, 'y');
this.width = maxX - minX;
this.height = maxY - minY;
this.width = (maxX - minX) || 1;
this.height = (maxY - minY) || 1;
this.minX = minX;
this.minY = minY;
},