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fixed the glShaders (#4023)
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2 changed files with 4 additions and 4 deletions
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@ -102,8 +102,8 @@ fabric.Image.filters.BaseFilter = fabric.util.createClass(/** @lends fabric.Imag
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var attributeLocations = this.getAttributeLocations(gl, program);
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var uniformLocations = this.getUniformLocations(gl, program) || { };
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uniformLocations.uWidth = gl.getUniformLocation(program, 'uWidth');
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uniformLocations.uHeight = gl.getUniformLocation(program, 'uHeight');
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uniformLocations.uStepW = gl.getUniformLocation(program, 'uStepW');
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uniformLocations.uStepH = gl.getUniformLocation(program, 'uStepH');
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return {
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program: program,
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attributeLocations: attributeLocations,
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@ -105,8 +105,8 @@
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getUniformLocations: function(gl, program) {
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return {
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uBlocksize: gl.getUniformLocation(program, 'uBlocksize'),
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uWidth: gl.getUniformLocation(program, 'uWidth'),
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uHeight: gl.getUniformLocation(program, 'uHeight'),
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uStepW: gl.getUniformLocation(program, 'uStepW'),
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uStepH: gl.getUniformLocation(program, 'uStepH'),
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};
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},
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