/** * Augments canvas by assigning to `onObjectMove` and `onAfterRender`. * This kind of sucks because other code using those methods will stop functioning. * Need to fix it by replacing callbacks with pub/sub kind of subscription model. * (or maybe use existing fabric.util.fire/observe (if it won't be too slow)) */ function initCenteringGuidelines(canvas) { var canvasWidth = canvas.getWidth(), canvasHeight = canvas.getHeight(), canvasWidthCenter = canvasWidth / 2, canvasHeightCenter = canvasHeight / 2, canvasWidthCenterMap = { }, canvasHeightCenterMap = { }, centerLineMargin = 4, centerLineColor = 'rgba(255,0,241,0.5)', centerLineWidth = 1, ctx = canvas.getContext(); for (var i = canvasWidthCenter - centerLineMargin, len = canvasWidthCenter + centerLineMargin; i <= len; i++) { canvasWidthCenterMap[i] = true; } for (var i = canvasHeightCenter - centerLineMargin, len = canvasHeightCenter + centerLineMargin; i <= len; i++) { canvasHeightCenterMap[i] = true; } function showVerticalCenterLine() { showCenterLine(canvasWidthCenter + 0.5, 0, canvasWidthCenter + 0.5, canvasHeight); } function showHorizontalCenterLine() { showCenterLine(0, canvasHeightCenter + 0.5, canvasWidth, canvasHeightCenter + 0.5); } function showCenterLine(x1, y1, x2, y2) { ctx.save(); ctx.strokeStyle = centerLineColor; ctx.lineWidth = centerLineWidth; ctx.beginPath(); ctx.moveTo(x1, y1); ctx.lineTo(x2, y2); ctx.stroke(); ctx.restore(); } var afterRenderActions = [ ], isInVerticalCenter, isInHorizontalCenter; canvas.observe('object:moving', function(e) { object = e.memo.target; isInVerticalCenter = object.get('left') in canvasWidthCenterMap, isInHorizontalCenter = object.get('top') in canvasHeightCenterMap; if (isInHorizontalCenter) { object.set('top', canvasHeightCenter); } if (isInVerticalCenter) { object.set('left', canvasWidthCenter); } }); canvas.observe('after:render', function() { if (isInVerticalCenter) { showVerticalCenterLine(); } if (isInHorizontalCenter) { showHorizontalCenterLine(); } }); canvas.observe('mouse:up', function() { // clear these values, to stop drawing guidelines once mouse is up isInVerticalCenter = isInHorizontalCenter = null; canvas.renderAll(); }); }