fabric.js/test/unit/shadow.js
Andrea Bogazzi 08f60adbea switch to eslint (#3229)
* switch to eslint 2.x
* fix src
* fix tests
2016-09-10 15:14:23 +02:00

205 lines
7.5 KiB
JavaScript

(function() {
QUnit.module('fabric.Shadow');
var REFERENCE_SHADOW_OBJECT = {
'color': 'rgb(0,255,0)',
'blur': 10,
'offsetX': 20,
'offsetY': 5
};
test('constructor', function() {
ok(fabric.Shadow);
var shadow = new fabric.Shadow();
ok(shadow instanceof fabric.Shadow, 'should inherit from fabric.Shadow');
});
test('initializing with object', function() {
ok(fabric.Shadow);
var shadow = new fabric.Shadow(REFERENCE_SHADOW_OBJECT);
equal(shadow.color, 'rgb(0,255,0)');
equal(shadow.offsetX, 20);
equal(shadow.offsetY, 5);
equal(shadow.blur, 10);
});
test('initializing with string', function() {
ok(fabric.Shadow);
// old text-shadow definition - color offsetX offsetY blur
var shadow1 = new fabric.Shadow('rgba(0,0,255,0.5) 10px 20px 5px');
equal(shadow1.color, 'rgba(0,0,255,0.5)');
equal(shadow1.offsetX, 10);
equal(shadow1.offsetY, 20);
equal(shadow1.blur, 5);
var shadow2 = new fabric.Shadow('rgb(0,0,255) 10px 20px ');
equal(shadow2.color, 'rgb(0,0,255)');
equal(shadow2.offsetX, 10);
equal(shadow2.offsetY, 20);
equal(shadow2.blur, 0);
var shadow3 = new fabric.Shadow('#00FF00 30 10 ');
equal(shadow3.color, '#00FF00');
equal(shadow3.offsetX, 30);
equal(shadow3.offsetY, 10);
equal(shadow3.blur, 0);
var shadow4 = new fabric.Shadow(' #FF0000 10px');
equal(shadow4.color, '#FF0000');
equal(shadow4.offsetX, 10);
equal(shadow4.offsetY, 0);
equal(shadow4.blur, 0);
var shadow5 = new fabric.Shadow('#000000');
equal(shadow5.color, '#000000');
equal(shadow5.offsetX, 0);
equal(shadow5.offsetY, 0);
equal(shadow5.blur, 0);
// new text-shadow definition - offsetX offsetY blur color
var shadow6 = new fabric.Shadow('10px 20px 5px rgba(0,0,255,0.5)');
equal(shadow6.color, 'rgba(0,0,255,0.5)');
equal(shadow6.offsetX, 10);
equal(shadow6.offsetY, 20);
equal(shadow6.blur, 5);
var shadow7 = new fabric.Shadow('10 20 5px #00FF00');
equal(shadow7.color, '#00FF00');
equal(shadow7.offsetX, 10);
equal(shadow7.offsetY, 20);
equal(shadow7.blur, 5);
var shadow8 = new fabric.Shadow('10px 20px rgb(0,0,255)');
equal(shadow8.color, 'rgb(0,0,255)');
equal(shadow8.offsetX, 10);
equal(shadow8.offsetY, 20);
equal(shadow8.blur, 0);
var shadow9 = new fabric.Shadow(' 10px #FF0000 ');
equal(shadow9.color, '#FF0000');
equal(shadow9.offsetX, 10);
equal(shadow9.offsetY, 0);
equal(shadow9.blur, 0);
var shadow10 = new fabric.Shadow(' #FF0000 ');
equal(shadow10.color, '#FF0000');
equal(shadow10.offsetX, 0);
equal(shadow10.offsetY, 0);
equal(shadow10.blur, 0);
var shadow11 = new fabric.Shadow('');
equal(shadow11.color, 'rgb(0,0,0)');
equal(shadow11.offsetX, 0);
equal(shadow11.offsetY, 0);
equal(shadow11.blur, 0);
});
test('properties', function() {
var shadow = new fabric.Shadow();
equal(shadow.blur, 0);
equal(shadow.color, 'rgb(0,0,0)');
equal(shadow.offsetX, 0);
equal(shadow.offsetY, 0);
});
test('toString', function() {
var shadow = new fabric.Shadow();
ok(typeof shadow.toString == 'function');
equal(shadow.toString(), '0px 0px 0px rgb(0,0,0)');
});
test('toObject', function() {
var shadow = new fabric.Shadow();
ok(typeof shadow.toObject == 'function');
var object = shadow.toObject();
equal(JSON.stringify(object), '{"color":"rgb(0,0,0)","blur":0,"offsetX":0,"offsetY":0,"affectStroke":false}');
});
test('clone with affectStroke', function() {
var shadow = new fabric.Shadow({affectStroke: true, blur: 5});
ok(typeof shadow.toObject == 'function');
var object = shadow.toObject(),
shadow2 = new fabric.Shadow(object),
object2 = shadow2.toObject();
equal(shadow.affectStroke, shadow2.affectStroke);
deepEqual(object, object2);
});
test('toObject without default value', function() {
var shadow = new fabric.Shadow();
shadow.includeDefaultValues = false;
equal(JSON.stringify(shadow.toObject()), '{}');
shadow.color = 'red';
equal(JSON.stringify(shadow.toObject()), '{"color":"red"}');
shadow.offsetX = 15;
equal(JSON.stringify(shadow.toObject()), '{"color":"red","offsetX":15}');
});
test('toSVG', function() {
// reset uid
fabric.Object.__uid = 0;
var shadow = new fabric.Shadow({color: '#FF0000', offsetX: 10, offsetY: -10, blur: 2});
var object = new fabric.Object({fill: '#FF0000'});
equal(shadow.toSVG(object), '<filter id="SVGID_0" y="-40%" height="180%" x="-40%" width="180%" >\n\t<feGaussianBlur in="SourceAlpha" stdDeviation="1"></feGaussianBlur>\n\t<feOffset dx="10" dy="-10" result="oBlur" ></feOffset>\n\t<feFlood flood-color="#FF0000"/>\n\t<feComposite in2="oBlur" operator="in" />\n\t<feMerge>\n\t\t<feMergeNode></feMergeNode>\n\t\t<feMergeNode in="SourceGraphic"></feMergeNode>\n\t</feMerge>\n</filter>\n');
shadow.color = '#000000';
equal(shadow.toSVG(object), '<filter id="SVGID_0" y="-40%" height="180%" x="-40%" width="180%" >\n\t<feGaussianBlur in="SourceAlpha" stdDeviation="1"></feGaussianBlur>\n\t<feOffset dx="10" dy="-10" result="oBlur" ></feOffset>\n\t<feFlood flood-color="#000000"/>\n\t<feComposite in2="oBlur" operator="in" />\n\t<feMerge>\n\t\t<feMergeNode></feMergeNode>\n\t\t<feMergeNode in="SourceGraphic"></feMergeNode>\n\t</feMerge>\n</filter>\n');
});
test('toSVG with flipped object', function() {
// reset uid
fabric.Object.__uid = 0;
var shadow = new fabric.Shadow({color: '#FF0000', offsetX: 10, offsetY: -10, blur: 2});
var object = new fabric.Object({fill: '#FF0000', flipX: true, flipY: true});
equal(shadow.toSVG(object), '<filter id="SVGID_0" y="-40%" height="180%" x="-40%" width="180%" >\n\t<feGaussianBlur in="SourceAlpha" stdDeviation="1"></feGaussianBlur>\n\t<feOffset dx="-10" dy="10" result="oBlur" ></feOffset>\n\t<feFlood flood-color="#FF0000"/>\n\t<feComposite in2="oBlur" operator="in" />\n\t<feMerge>\n\t\t<feMergeNode></feMergeNode>\n\t\t<feMergeNode in="SourceGraphic"></feMergeNode>\n\t</feMerge>\n</filter>\n');
});
test('toSVG with rotated object', function() {
// reset uid
fabric.Object.__uid = 0;
var shadow = new fabric.Shadow({color: '#FF0000', offsetX: 10, offsetY: 10, blur: 2});
var object = new fabric.Object({fill: '#FF0000', angle: 45});
equal(shadow.toSVG(object), '<filter id="SVGID_0" y="-40%" height="180%" x="-40%" width="180%" >\n\t<feGaussianBlur in="SourceAlpha" stdDeviation="1"></feGaussianBlur>\n\t<feOffset dx="14.14" dy="0" result="oBlur" ></feOffset>\n\t<feFlood flood-color="#FF0000"/>\n\t<feComposite in2="oBlur" operator="in" />\n\t<feMerge>\n\t\t<feMergeNode></feMergeNode>\n\t\t<feMergeNode in="SourceGraphic"></feMergeNode>\n\t</feMerge>\n</filter>\n');
});
test('toSVG with rotated flipped object', function() {
// reset uid
fabric.Object.__uid = 0;
var shadow = new fabric.Shadow({color: '#FF0000', offsetX: 10, offsetY: 10, blur: 2});
var object = new fabric.Object({fill: '#FF0000', angle: 45, flipX: true});
equal(shadow.toSVG(object), '<filter id="SVGID_0" y="-40%" height="180%" x="-40%" width="180%" >\n\t<feGaussianBlur in="SourceAlpha" stdDeviation="1"></feGaussianBlur>\n\t<feOffset dx="-14.14" dy="0" result="oBlur" ></feOffset>\n\t<feFlood flood-color="#FF0000"/>\n\t<feComposite in2="oBlur" operator="in" />\n\t<feMerge>\n\t\t<feMergeNode></feMergeNode>\n\t\t<feMergeNode in="SourceGraphic"></feMergeNode>\n\t</feMerge>\n</filter>\n');
});
})();