fabric.js/site/posts/demos/_posts/2011-9-1-cross.html
2011-09-07 18:02:17 -04:00

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HTML

---
layout: demo
title: Animating Crosses
---
<canvas id="c" width="600" height="500"></canvas>
<script id="main">var canvas = new fabric.Canvas('c');
var Cross = fabric.util.createClass(fabric.Object, {
initialize: function(options) {
this.callSuper('initialize', options);
this.animDirection = 'up';
this.width = 100;
this.height = 100;
this.w1 = this.h2 = 100;
this.h1 = this.w2 = 30;
},
animateWidthHeight: function() {
var interval = 2;
if (this.h2 >= 30 && this.h2 <= 100) {
var actualInterval = (this.animDirection === 'up' ? interval : -interval);
this.h2 += actualInterval;
this.w1 += actualInterval;
}
if (this.h2 >= 100) {
this.animDirection = 'down';
this.h2 -= interval;
this.w1 -= interval;
}
if (this.h2 <= 30) {
this.animDirection = 'up';
this.h2 += interval;
this.w1 += interval;
}
},
_render: function(ctx) {
ctx.fillRect(-this.w1 / 2, -this.h1 / 2, this.w1, this.h1);
ctx.fillRect(-this.w2 / 2, -this.h2 / 2, this.w2, this.h2);
}
});
canvas.add(
new Cross({ top: 100, left: 100 }),
new Cross({ top: 140, left: 230 }),
new Cross({ top: 300, left: 210 }),
new Cross({ top: 40, left: 400 }),
new Cross({ top: 450, left: 400 })
);
setTimeout(function animate() {
canvas.forEachObject(function(obj){ obj.animateWidthHeight() });
canvas.renderAll();
setTimeout(animate, 10);
}, 10);
</script>