mirror of
https://github.com/Hopiu/fabric.js.git
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248 lines
7.4 KiB
JavaScript
248 lines
7.4 KiB
JavaScript
(function(global) {
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'use strict';
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var fabric = global.fabric || (global.fabric = { }),
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extend = fabric.util.object.extend,
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min = fabric.util.array.min,
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max = fabric.util.array.max,
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toFixed = fabric.util.toFixed,
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NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS;
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if (fabric.Polyline) {
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fabric.warn('fabric.Polyline is already defined');
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return;
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}
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/**
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* Polyline class
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* @class fabric.Polyline
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* @extends fabric.Object
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* @see {@link fabric.Polyline#initialize} for constructor definition
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*/
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fabric.Polyline = fabric.util.createClass(fabric.Object, /** @lends fabric.Polyline.prototype */ {
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/**
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* Type of an object
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* @type String
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* @default
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*/
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type: 'polyline',
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/**
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* Points array
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* @type Array
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* @default
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*/
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points: null,
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cacheProperties: fabric.Object.prototype.cacheProperties.concat('points'),
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/**
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* Constructor
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* @param {Array} points Array of points (where each point is an object with x and y)
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* @param {Object} [options] Options object
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* @return {fabric.Polyline} thisArg
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* @example
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* var poly = new fabric.Polyline([
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* { x: 10, y: 10 },
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* { x: 50, y: 30 },
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* { x: 40, y: 70 },
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* { x: 60, y: 50 },
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* { x: 100, y: 150 },
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* { x: 40, y: 100 }
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* ], {
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* stroke: 'red',
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* left: 100,
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* top: 100
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* });
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*/
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initialize: function(points, options) {
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options = options || {};
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this.points = points || [];
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this.callSuper('initialize', options);
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var calcDim = this._calcDimensions();
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if (typeof options.left === 'undefined') {
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this.left = calcDim.left;
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}
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if (typeof options.top === 'undefined') {
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this.top = calcDim.top;
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}
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this.width = calcDim.width;
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this.height = calcDim.height;
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this.pathOffset = {
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x: calcDim.left + this.width / 2,
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y: calcDim.top + this.height / 2
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};
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},
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/**
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* Calculate the polygon min and max point from points array,
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* returning an object with left, top, widht, height to measure the
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* polygon size
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* @return {Object} object.left X coordinate of the polygon leftmost point
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* @return {Object} object.top Y coordinate of the polygon topmost point
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* @return {Object} object.width distance between X coordinates of the polygon leftmost and rightmost point
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* @return {Object} object.height distance between Y coordinates of the polygon topmost and bottommost point
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* @private
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*/
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_calcDimensions: function() {
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var points = this.points,
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minX = min(points, 'x') || 0,
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minY = min(points, 'y') || 0,
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maxX = max(points, 'x') || 0,
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maxY = max(points, 'y') || 0,
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width = (maxX - minX),
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height = (maxY - minY);
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return {
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left: minX,
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top: minY,
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width: width,
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height: height
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};
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},
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/**
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* Returns object representation of an instance
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* @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
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* @return {Object} Object representation of an instance
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*/
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toObject: function(propertiesToInclude) {
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return extend(this.callSuper('toObject', propertiesToInclude), {
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points: this.points.concat()
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});
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},
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/* _TO_SVG_START_ */
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/**
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* Returns svg representation of an instance
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* @param {Function} [reviver] Method for further parsing of svg representation.
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* @return {String} svg representation of an instance
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*/
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toSVG: function(reviver) {
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var points = [], diffX = this.pathOffset.x, diffY = this.pathOffset.y,
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markup = this._createBaseSVGMarkup();
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for (var i = 0, len = this.points.length; i < len; i++) {
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points.push(
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toFixed(this.points[i].x - diffX, NUM_FRACTION_DIGITS), ',',
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toFixed(this.points[i].y - diffY, NUM_FRACTION_DIGITS), ' '
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);
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}
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markup.push(
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'<', this.type, ' ', this.getSvgId(),
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'points="', points.join(''),
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'" style="', this.getSvgStyles(),
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'" transform="', this.getSvgTransform(),
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' ', this.getSvgTransformMatrix(), '"',
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this.addPaintOrder(),
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'/>\n'
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);
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return reviver ? reviver(markup.join('')) : markup.join('');
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},
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/* _TO_SVG_END_ */
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/**
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* @private
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* @param {CanvasRenderingContext2D} ctx Context to render on
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*/
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commonRender: function(ctx) {
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var point, len = this.points.length,
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x = this.pathOffset.x,
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y = this.pathOffset.y;
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if (!len || isNaN(this.points[len - 1].y)) {
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// do not draw if no points or odd points
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// NaN comes from parseFloat of a empty string in parser
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return false;
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}
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ctx.beginPath();
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ctx.moveTo(this.points[0].x - x, this.points[0].y - y);
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for (var i = 0; i < len; i++) {
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point = this.points[i];
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ctx.lineTo(point.x - x, point.y - y);
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}
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return true;
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},
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/**
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* @private
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* @param {CanvasRenderingContext2D} ctx Context to render on
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*/
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_render: function(ctx) {
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if (!this.commonRender(ctx)) {
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return;
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}
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this._renderPaintInOrder(ctx);
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},
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/**
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* @private
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* @param {CanvasRenderingContext2D} ctx Context to render on
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*/
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_renderDashedStroke: function(ctx) {
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var p1, p2;
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ctx.beginPath();
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for (var i = 0, len = this.points.length; i < len; i++) {
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p1 = this.points[i];
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p2 = this.points[i + 1] || p1;
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fabric.util.drawDashedLine(ctx, p1.x, p1.y, p2.x, p2.y, this.strokeDashArray);
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}
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},
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/**
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* Returns complexity of an instance
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* @return {Number} complexity of this instance
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*/
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complexity: function() {
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return this.get('points').length;
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}
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});
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/* _FROM_SVG_START_ */
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/**
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* List of attribute names to account for when parsing SVG element (used by {@link fabric.Polyline.fromElement})
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* @static
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* @memberOf fabric.Polyline
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* @see: http://www.w3.org/TR/SVG/shapes.html#PolylineElement
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*/
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fabric.Polyline.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat();
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/**
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* Returns fabric.Polyline instance from an SVG element
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* @static
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* @memberOf fabric.Polyline
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* @param {SVGElement} element Element to parser
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* @param {Function} callback callback function invoked after parsing
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* @param {Object} [options] Options object
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*/
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fabric.Polyline.fromElement = function(element, callback, options) {
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if (!element) {
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return callback(null);
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}
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options || (options = { });
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var points = fabric.parsePointsAttribute(element.getAttribute('points')),
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parsedAttributes = fabric.parseAttributes(element, fabric.Polyline.ATTRIBUTE_NAMES);
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callback(new fabric.Polyline(points, fabric.util.object.extend(parsedAttributes, options)));
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};
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/* _FROM_SVG_END_ */
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/**
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* Returns fabric.Polyline instance from an object representation
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* @static
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* @memberOf fabric.Polyline
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* @param {Object} object Object to create an instance from
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* @param {Function} [callback] Callback to invoke when an fabric.Path instance is created
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*/
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fabric.Polyline.fromObject = function(object, callback) {
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return fabric.Object._fromObject('Polyline', object, callback, 'points');
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};
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})(typeof exports !== 'undefined' ? exports : this);
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