mirror of
https://github.com/Hopiu/fabric.js.git
synced 2026-03-27 11:10:24 +00:00
- Implement radial gradient and expand linear gradient (stop-opacity should now take into account) - Gradients should now be included in the SVG output for the following fabric objects: circle, ellipse, line, path, polygon, polyline, rect and triangle (text is not yet implemented) - Gradients (linear / radial) can be applied to stroke or fill property => change setGradientFill(options) to setGradient(type, options) - Change toObject() that linear and radial gradients can be serialized - Expand fabric.Color by 16 basic colors fabric.Color.colorNameMap => gradients with e.g. stop-color="blue" and stop-opacity="0.5 can be converted to RGBA color - RGBA colors in svg has no affect (convert to RGB color), only stop-opacity has affect to color opacity - Attached some test svg files http://kienzle.geschaeft.s3.amazonaws.com/projects/fabricjs/gradients/gradients.rar
195 lines
No EOL
5.2 KiB
JavaScript
195 lines
No EOL
5.2 KiB
JavaScript
(function(global) {
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"use strict";
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var fabric = global.fabric || (global.fabric = { }),
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extend = fabric.util.object.extend,
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min = fabric.util.array.min,
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max = fabric.util.array.max,
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toFixed = fabric.util.toFixed;
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if (fabric.Polygon) {
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fabric.warn('fabric.Polygon is already defined');
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return;
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}
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/**
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* Polygon class
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* @class Polygon
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* @extends fabric.Object
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*/
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fabric.Polygon = fabric.util.createClass(fabric.Object, /** @scope fabric.Polygon.prototype */ {
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/**
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* Type of an object
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* @property
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* @type String
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*/
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type: 'polygon',
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/**
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* Constructor
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* @method initialize
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* @param {Array} points Array of points
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* @param {Object} [options] Options object
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* @param {Boolean} Whether points offsetting should be skipped
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* @return {fabric.Polygon} thisArg
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*/
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initialize: function(points, options, skipOffset) {
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options = options || { };
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this.points = points;
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this.callSuper('initialize', options);
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this._calcDimensions(skipOffset);
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},
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/**
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* @private
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* @method _calcDimensions
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*/
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_calcDimensions: function(skipOffset) {
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var points = this.points,
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minX = min(points, 'x'),
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minY = min(points, 'y'),
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maxX = max(points, 'x'),
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maxY = max(points, 'y');
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this.width = (maxX - minX) || 1;
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this.height = (maxY - minY) || 1;
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this.minX = minX;
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this.minY = minY;
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if (skipOffset) return;
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var halfWidth = this.width / 2,
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halfHeight = this.height / 2;
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// change points to offset polygon into a bounding box
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this.points.forEach(function(p) {
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p.x -= halfWidth;
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p.y -= halfHeight;
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}, this);
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},
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/**
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* Returns object representation of an instance
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* @method toObject
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* @param {Array} propertiesToInclude
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* @return {Object} object representation of an instance
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*/
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toObject: function(propertiesToInclude) {
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return extend(this.callSuper('toObject', propertiesToInclude), {
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points: this.points.concat()
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});
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},
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/**
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* Returns svg representation of an instance
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* @method toSVG
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* @return {String} svg representation of an instance
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*/
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toSVG: function() {
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var points = [],
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markup = [];
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for (var i = 0, len = this.points.length; i < len; i++) {
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points.push(toFixed(this.points[i].x, 2), ',', toFixed(this.points[i].y, 2), ' ');
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}
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if (this.fill && this.fill.toLive) {
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markup.push(this.fill.toSVG(this, false));
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}
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if (this.stroke && this.stroke.toLive) {
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markup.push(this.stroke.toSVG(this, false));
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}
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markup.push(
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'<polygon ',
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'points="', points.join(''),
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'" style="', this.getSvgStyles(),
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'" transform="', this.getSvgTransform(),
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'"/>'
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);
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return markup.join('');
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},
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/**
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* @private
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* @method _render
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* @param ctx {CanvasRenderingContext2D} context to render on
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*/
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_render: function(ctx) {
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var point;
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ctx.beginPath();
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ctx.moveTo(this.points[0].x, this.points[0].y);
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for (var i = 0, len = this.points.length; i < len; i++) {
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point = this.points[i];
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ctx.lineTo(point.x, point.y);
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}
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if (this.fill) {
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ctx.fill();
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}
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this._removeShadow(ctx);
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if (this.stroke) {
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ctx.closePath();
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ctx.stroke();
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}
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},
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/**
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* Returns complexity of an instance
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* @method complexity
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* @return {Number} complexity of this instance
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*/
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complexity: function() {
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return this.points.length;
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}
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});
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/**
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* List of attribute names to account for when parsing SVG element (used by `fabric.Polygon.fromElement`)
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* @static
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* @see: http://www.w3.org/TR/SVG/shapes.html#PolygonElement
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*/
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fabric.Polygon.ATTRIBUTE_NAMES = 'fill fill-opacity opacity stroke stroke-width transform'.split(' ');
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/**
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* Returns {@link fabric.Polygon} instance from an SVG element
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* @static
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* @method fabric.Polygon.fromElement
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* @param {SVGElement} element Element to parse
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* @param {Object} [options] Options object
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* @return {fabric.Polygon}
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*/
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fabric.Polygon.fromElement = function(element, options) {
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if (!element) {
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return null;
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}
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options || (options = { });
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var points = fabric.parsePointsAttribute(element.getAttribute('points')),
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parsedAttributes = fabric.parseAttributes(element, fabric.Polygon.ATTRIBUTE_NAMES);
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for (var i = 0, len = points.length; i < len; i++) {
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// normalize coordinates, according to containing box (dimensions of which are passed via `options`)
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points[i].x -= (options.width / 2) || 0;
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points[i].y -= (options.height / 2) || 0;
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}
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return new fabric.Polygon(points, extend(parsedAttributes, options), true);
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};
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/**
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* Returns fabric.Polygon instance from an object representation
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* @static
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* @method fabric.Polygon.fromObject
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* @param {Object} object Object to create an instance from
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* @return {fabric.Polygon}
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*/
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fabric.Polygon.fromObject = function(object) {
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return new fabric.Polygon(object.points, object, true);
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};
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})(typeof exports !== 'undefined' ? exports : this); |