fabric.js/src/object_straightening.js

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2.5 KiB
JavaScript

fabric.util.object.extend(fabric.Object.prototype, {
/**
* @method _getAngleValueForStraighten
* @return {Number} angle value
* @private
*/
_getAngleValueForStraighten: function() {
var angle = this.get('angle');
// TODO (kangax): can this be simplified?
if (angle > -225 && angle <= -135) { return -180; }
else if (angle > -135 && angle <= -45) { return -90; }
else if (angle > -45 && angle <= 45) { return 0; }
else if (angle > 45 && angle <= 135) { return 90; }
else if (angle > 135 && angle <= 225 ) { return 180; }
else if (angle > 225 && angle <= 315) { return 270; }
else if (angle > 315) { return 360; }
return 0;
},
/**
* @method straighten
* @return {fabric.Object} thisArg
* @chainable
*/
straighten: function() {
var angle = this._getAngleValueForStraighten();
this.setAngle(angle);
return this;
},
/**
* @method fxStraighten
* @param {Object} callbacks
* - onComplete: invoked on completion
* - onChange: invoked on every step of animation
*
* @return {fabric.Object} thisArg
* @chainable
*/
fxStraighten: function(callbacks) {
callbacks = callbacks || { };
var empty = function() { },
onComplete = callbacks.onComplete || empty,
onChange = callbacks.onChange || empty,
_this = this;
fabric.util.animate({
startValue: this.get('angle'),
endValue: this._getAngleValueForStraighten(),
duration: this.FX_DURATION,
onChange: function(value) {
_this.setAngle(value);
onChange();
},
onComplete: function() {
_this.setCoords();
onComplete();
},
onStart: function() {
_this.setActive(false);
}
});
return this;
}
});
fabric.util.object.extend(fabric.StaticCanvas.prototype, {
/**
* Straightens object, then rerenders canvas
* @method straightenObject
* @param {fabric.Object} object Object to straighten
* @return {fabric.Canvas} thisArg
* @chainable
*/
straightenObject: function (object) {
object.straighten();
this.renderAll();
return this;
},
/**
* Same as `fabric.Canvas#straightenObject`, but animated
* @method fxStraightenObject
* @param {fabric.Object} object Object to straighten
* @return {fabric.Canvas} thisArg
* @chainable
*/
fxStraightenObject: function (object) {
object.fxStraighten({
onChange: this.renderAll.bind(this)
});
return this;
}
});