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https://github.com/Hopiu/fabric.js.git
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168 lines
No EOL
4.6 KiB
JavaScript
168 lines
No EOL
4.6 KiB
JavaScript
//= require "object.class"
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(function(global) {
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"use strict";
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var fabric = global.fabric || (global.fabric = { }),
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extend = fabric.util.object.extend,
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parentSet = fabric.Object.prototype.set,
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coordProps = { 'x1': 1, 'x2': 1, 'y1': 1, 'y2': 1 };
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if (fabric.Line) {
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fabric.warn('fabric.Line is already defined');
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return;
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}
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/**
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* @class Line
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* @extends fabric.Object
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*/
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fabric.Line = fabric.util.createClass(fabric.Object, /** @scope fabric.Line.prototype */ {
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/**
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* @property
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* @type String
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*/
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type: 'line',
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/**
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* Constructor
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* @method initialize
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* @param {Array} points Array of points
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* @param {Object} [options] Options object
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* @return {fabric.Line} thisArg
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*/
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initialize: function(points, options) {
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if (!points) {
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points = [0, 0, 0, 0];
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}
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this.callSuper('initialize', options);
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this.set('x1', points[0]);
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this.set('y1', points[1]);
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this.set('x2', points[2]);
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this.set('y2', points[3]);
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this._setWidthHeight();
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},
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_setWidthHeight: function() {
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this.set('width', (this.x2 - this.x1) || 1);
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this.set('height', (this.y2 - this.y1) || 1);
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this.set('left', this.x1 + this.width / 2);
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this.set('top', this.y1 + this.height / 2);
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},
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set: function(name, value) {
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parentSet.call(this, name, value);
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if (name in coordProps) {
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this._setWidthHeight();
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}
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return this;
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},
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/**
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* @private
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* @method _render
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* @param {CanvasRenderingContext2D} ctx Context to render on
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*/
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_render: function(ctx) {
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ctx.beginPath();
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// move from center (of virtual box) to its left/top corner
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ctx.moveTo(this.width === 1 ? 0 : (-this.width / 2), this.height === 1 ? 0 : (-this.height / 2));
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ctx.lineTo(this.width === 1 ? 0 : (this.width / 2), this.height === 1 ? 0 : (this.height / 2));
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ctx.lineWidth = this.strokeWidth;
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// TODO: test this
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// make sure setting "fill" changes color of a line
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// (by copying fillStyle to strokeStyle, since line is stroked, not filled)
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var origStrokeStyle = ctx.strokeStyle;
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ctx.strokeStyle = ctx.fillStyle;
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ctx.stroke();
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ctx.strokeStyle = origStrokeStyle;
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},
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/**
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* Returns complexity of an instance
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* @method complexity
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* @return {Number} complexity
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*/
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complexity: function() {
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return 1;
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},
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/**
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* Returns object representation of an instance
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* @methd toObject
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* @return {Object}
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*/
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toObject: function() {
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return extend(this.callSuper('toObject'), {
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x1: this.get('x1'),
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y1: this.get('y1'),
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x2: this.get('x2'),
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y2: this.get('y2')
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});
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},
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/**
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* Returns svg representation of an instance
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* @method toSVG
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* @return {string} svg representation of an instance
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*/
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toSVG: function() {
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return [
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'<line ',
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'x1="', this.get('x1'), '" ',
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'y1="', this.get('y1'), '" ',
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'x2="', this.get('x2'), '" ',
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'y2="', this.get('y2'), '" ',
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'style="', this.getSvgStyles(), '" ',
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'/>'
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].join('');
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}
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});
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/**
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* List of attribute names to account for when parsing SVG element (used by `fabric.Line.fromElement`)
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* @static
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* @see http://www.w3.org/TR/SVG/shapes.html#LineElement
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*/
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fabric.Line.ATTRIBUTE_NAMES = 'x1 y1 x2 y2 stroke stroke-width transform'.split(' ');
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/**
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* Returns fabric.Line instance from an SVG element
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* @static
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* @method fabric.Line.fromElement
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* @param {SVGElement} element Element to parse
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* @param {Object} [options] Options object
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* @return {fabric.Line} instance of fabric.Line
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*/
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fabric.Line.fromElement = function(element, options) {
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var parsedAttributes = fabric.parseAttributes(element, fabric.Line.ATTRIBUTE_NAMES);
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var points = [
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parsedAttributes.x1 || 0,
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parsedAttributes.y1 || 0,
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parsedAttributes.x2 || 0,
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parsedAttributes.y2 || 0
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];
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return new fabric.Line(points, extend(parsedAttributes, options));
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};
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/**
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* Returns fabric.Line instance from an object representation
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* @static
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* @method fabric.Line.fromObject
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* @param {Object} object Object to create an instance from
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* @return {fabric.Line} instance of fabric.Line
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*/
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fabric.Line.fromObject = function(object) {
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var points = [object.x1, object.y1, object.x2, object.y2];
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return new fabric.Line(points, object);
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};
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})(typeof exports != 'undefined' ? exports : this); |