import sys # debug level constants (Quake-style) ALWAYS = 0 BRING_IT_ON = 1 HURT_ME_PLENTY = 2 NIGHTMARE = 3 # the global debug level _debuglevel = 0 def get_debuglevel (): return _debuglevel def set_debuglevel (i): global _debuglevel _debuglevel = i from AnsiColor import colorize def _text (*args, **kwargs): text = " ".join(map(str, args)) print >>sys.stderr, colorize(text, color=kwargs.get('color')) # debug function, using the debug level def debug (level, *args): if level <= _debuglevel: _text(*args) def info (*args): args = list(args) args.insert(0, "info:") _text(*args, **{'color':'default'}) def warn (*args): args = list(args) args.insert(0, "warning:") _text(*args, **{'color':'bold;yellow'}) def error (*args): args = list(args) args.insert(0, "error:") _text(*args, **{'color':'bold;red'}) def test (): debug("a") warn("a", "b") info(None) error() if __name__=='__main__': test()