Print and return error with process start in RunInteractiveShell if
process was not able to be started. Wait until enter is pressed even if
`wait` is false.
Co-authored-by: Dmitry Maluka <dmitrymaluka@gmail.com>
Saving a buffer every time without even checking if it was modified
(i.e. even when the user is not editing the buffer) is wasteful,
especially if the autosave period is set to a short value.
The lastCutTime feature (reset the clipboard instead of appending to the
clipboard if the last CutLine was more than 10 seconds ago) was
implemented 8 years ago but was always buggy and never really worked,
until we have accidentally found and fixed the bug just now. No one ever
complained or noticed that, which means it is not a very useful feature.
Fixing it changes the existing behavior (essentially adds a new feature
which did not really exist before) and there is no reason to assume that
this new behavior will be welcome by users. So it's better to remove
this feature.
According to tcell documentation, Rune() should only be used for KeyRune
events. Otherwise its return value is not guaranteed and should not be
relied upon.
This fixes issue #2947: Esc key not working on Windows, since tcell
sends lone Esc key event with rune == 0 on Unix but with rune == 27
(the keycode) on Windows.
Similarly to CutLine, DeleteLine and CopyLine actions, if there is a
selection, duplicate not just the current line but all the lines covered
(fully or partially) by the selection.
- Add a new Duplicate action which just duplicates the selection (and
returns false if there is no selection).
- Change the behavior of the DuplicateLine action to only duplicate the
current line, not the selection.
- Change the default action bound to Ctrl-d from DuplicateLine to
Duplicate|DuplicateLine, so that the default behavior doesn't change.
This allows the user to rebind keybindings in a more flexible way, i.e.
to choose whether a key should duplicate just lines, or just selections,
or both, - in a similar fashion to Copy, Cut, Delete actions.
If we ever encounter this clipboard.Read() failure, return false
immediately. Otherwise, InfoBar.Error(err) will have no effect (it will
be immediately overwritten by InfoBar.Message()) so we won't even know
that there was an error.
Weird behavior is observed e.g. if we cut some lines with CutLine, then
copy some selection with Copy, then cut some other lines with CutLine,
and then paste. The pasted cliboard contains not just the lines that
were cut at the last step, but also the selection that was copied before
that.
Fix that by resetting the CutLine's repeated line cuts whenever we
copy anything to the clipboard via any other action (Cut, Copy or
CopyLine).
Since CutLine may add lines to the clipboard instead of replacing the
clipboard, improve its info message to show how many lines are in the
clipboard in total, not just how many lines were added to it last time.
When there is a selection containing multiple lines, CutLine, DeleteLine
and CopyLine actions currently cut/delete/copy just the "current" line,
as usual. This behavior is at least confusing, since when there is a
selection, the cursor is not displayed, so the user doesn't know which
line is the current one.
So change the behavior. When there is a multi-line selection,
cut/delete/copy all lines covered by the selection, not just the current
line. Note that it will cut/delete/copy whole lines, not just the
selection itself, i.e. if the first and/or the last line of the
selection is only partially within the selection, we will
cut/delete/copy the entire first and last lines nonetheless.
Change behavior of the Cut action: don't implicitly call CutLine if
there is no selection. Instead, make it return false in this case
and change the default Ctrl-x binding to Cut|CutLine, to make it clear,
explicit and in line with Copy and CopyLine actions.
Make Copy return false if there is no selection, and change the default
binding for Ctrl-c from CopyLine|Copy to Copy|CopyLine accordingly,
to make the semantics more meaningful: copying selection always fails
if there is no selection.
The CutLine action has a feature: if we execute it multiple times to cut
multiple lines, new cut lines are added to the previously cut lines in
the clipboard instead of replacing the clipboard, unless those
previously cut lines have been already pasted or the last cut was more
than 10 seconds ago. This last bit doesn't really work: newly cut lines
are appended to the clipboard regardless of when was the last cut.
So fix it.
When the cursor is at the last line of buffer and it is an empty line,
CopyLine does not copy this line, which is correct, but it shows a bogus
"Copied line" message. Fix this by adding a check for that, same as in
CutLine and DeleteLine.
After executing the CopyLine action, moving cursor up or down
unexpectedly moves cursor to the beginning of the line, since its
LastVisualX value is lost in the selection/deselection manipulations.
Fix this by restoring the original LastVisualX.
After executing CutLine or DeleteLine action, the cursor is at the
beginning of a line (as expected) but then moving the cursor up or down
moves it to an unexpected location in the middle of the next or previous
line. Fix this by updating the cursor's LastVisualX.
Instead of passing a single brace pair to FindMatchingBrace(), make it
traverse all brace pairs in buffer.BracePairs on its own.
This has the following advantages:
1. Makes FindMatchingBrace() easier to use, in particular much easier
to use from Lua.
2. Lets FindMatchingBrace() ensure that we use just one matching brace -
the higher-priority one. This fixes the following issues:
([foo]bar)
^
when the cursor is on `[`:
- Both `[]` and `()` pairs are highlighted, whereas the expected
behavior is that only one pair is highlighted - the one that the
JumpToMatchingBrace action would jump to.
- JumpToMatchingBrace action incorrectly jumps to `)` instead of
`]` (which should take higher priority in this case).
In contrast, with `((foo)bar)` it works correctly.
When updateDiffSync() is called asynchronously, it should lock the
line array when calling Bytes(), to prevent race if the line array is
being modified by the main goroutine in the meantime.
The callback passed to UpdateDiff() is superfluous: in the synchronous
case screen.Redraw() is not needed anyway (since the screen is redrawn
at every iteration of the main loop), and in the asynchronous case
UpdateDiff() can just call screen.Redraw() directly.
Ensure that the selection start is always before the selection end,
regardless of the direction of a mouse selection, to make
h.Cursor.Deselect() handle its `start` argument correctly.
This makes the cursor behavior after mouse selections consistent with
the cursor behavior after keyboard selections.
Fixes#3055
Previously `CursorDown` function called `Deselect` with a wrong
argument which lead to the situation when cursor was moved to the
start instead of the end of the selection
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Fix the following buggy behavior:
1. bind "<n><a>" to the Paste action in the command bar
2. open a split pane, type some text and press Ctrl-q to close it
3. answer "n" to the "Save changes before closing?" prompt
4. press Ctrl-e to open the command prompt and press "a"
-> result: instead of inserting the "a" letter, clipboard is pasted.
It is not really defined what is the meaning of this return value.
Currently this value is always true. And even if this value actually
meant something (for example, the result of the last executed action
in the chain), we should not use this value in HandleEvent(). The key
event handling logic should behave the same regardless of whether the
action triggered by this key succeeded or not.
If onBufPaneOpen callback execution fails (e.g. due to a Lua runtime
error), report this error to the user, like we do for all other Lua
callbacks, rather than silently continue working as if nothing
happened.
After reloading a file that has been externally modified, the buffer
view may become invalid: the displayed subset of lines of the file may
no longer exist, since the file may have been truncated. So relocate the
buffer view in this case.
In particular, this fixes crashes caused by out of bounds accesses to
the line array by displayBuffer() trying to display no longer existing
lines.
Fix `set filetype unknown` not working as expected in the following
scenario:
1. open foo.txt (no filetype detected) -> ft is `unknown`, highlighted
with default.yaml, as expected
2. `set filetype go` -> ft is `go`, highlighted with go.yaml as expected
3. `set filetype unknown` -> ft is still `go`, still highlighted with
go.yaml (whereas expected behavior is: ft is `unknown`, highlighted
with default.yaml)
Fix that by always updating b.SyntaxDef value, not reusing the old one.
This also makes the code simpler and easier to understand.
Currently onSetActive is called when the user clicks with the mouse on
a pane even if this pane is already active. We should avoid calling it
in this case.
Implementation detail: like with tabs in the previous commit, we cannot
check if the pane is already active just by checking the index passed
to the Tab's SetActive() (since the index may not change while the pane
itself changes), we need to check state of the pane itself. So we move
the onSetActive invocation from the Tab's SetActive() to the BufPane's
SetActive().
We should call the onSetActive callback not only when switching to
another bufpane within the same tab but also when switching to another
tab.
Note on implementation details:
- In SetActive() we need to check if the tab is not already active, to
avoid calling onSetActive for an already active bufpane.
- We cannot check that just by checking if the tab index passed to
SetActive() is different from the current active tab index, since this
index may remain the same even if the tab itself is different (in the
case of removing a tab from the tablist). So we need to check the tab
itself, not just the tab index. So we introduce the isActive field,
to track the tab's active state in the Tab structure itself.
This is necessary as a preparation to introduce a lock for the whole LineArray.
The modification can then be done without trying to lock the same lock twice.
Co-authored-by: Dmytro Maluka <dmitrymaluka@gmail.com>
Adding InitRuntimeFiles() to buffer_test.go has changed the behavior
of this test: now it tests not just buffer editing per se, but also
how well buffer editing works together with syntax highlighting (since
InitRuntimeFiles() loads syntax files, and many of the test buffers
match the json header pattern in the json.yaml syntax file, so they are
"highlighted" as json). This revealed long existing races between
buffer editing and syntax highlighting.
Until we fix those races, temporarily disable InitRuntimeFiles() in this
test.
When initializing runtime files (syntax files etc) in tests, initialize
built-in runtime files only, to ensure that the tests are not affected
by whatever is in ~/.config/micro/ on the test machine.
micro_test.go already ensures that, by using its own temporary directory
as an (empty) config directory. So we only need to fix buffer_test.go
and rtfiles_test.go. In those tests, don't repeat the same dance with
a temporary directory, instead just ignore the config directory.
Adding InitPlugins() to tests has caused noisy error logs when running
the buffer_test.go test (although the test result is still PASS):
2024/03/23 15:14:30 Plugin does not exist: autoclose at autoclose : &{autoclose autoclose <nil> [runtime/plugins/autoclose/autoclose.lua] false true}
2024/03/23 15:14:30 Plugin does not exist: comment at comment : &{comment comment <nil> [runtime/plugins/comment/comment.lua] false true}
2024/03/23 15:14:30 Plugin does not exist: diff at diff : &{diff diff <nil> [runtime/plugins/diff/diff.lua] false true}
2024/03/23 15:14:30 Plugin does not exist: ftoptions at ftoptions : &{ftoptions ftoptions <nil> [runtime/plugins/ftoptions/ftoptions.lua] false true}
...
These errors are caused simply by the fact that plugins are initialized
but not loaded. Adding config.LoadAllPlugins() to buffer_test.go "fixes"
this problem.
However, at the moment it doesn't seem a good idea to load plugins in
buffer_test.go, since buffer_test.go doesn't properly initialize Lua. It
only does ulua.L = lua.NewState() but doesn't do the other stuff that
init() in cmd/micro/initlua.go does. As a result, plugins will not be
able to do anything correctly.
So in order to initialize Lua correctly we need to be inside cmd/micro/,
so we cannot do it in buffer_test.go or any other tests except
micro_test.go.
* infocomplete: Complete filetypes (follow-up)
The first shot of the feature unfortunately completed the *.yaml file
names instead of the included filetypes. This will be corrected with
this follow up.
* infocomplete: Correct comment of filetypeComplete according to review hint
Co-authored-by: Dmytro Maluka <dmitrymaluka@gmail.com>
---------
Co-authored-by: Dmytro Maluka <dmitrymaluka@gmail.com>
* Revert "Don't expose Go timers directly to lua"
This reverts commit 4ffc2206ee.
Reason for revert: some plugins happen to use raw Go timers via
time.AfterFunc(), in an unsafe way (without synchronizing their
async code with micro). Let them keep doing that for now, in an
unsafe way but at least without immediate crashes.
Fixes#3209
* Add TODO about Go timers deprecation
`unknown` is a valid value for the `filetype` option (and executing
`set filetype unknown` does what is expected: it forces filetype
autodetection). So let's add `unknown` to the autocomplete suggestions
for `filetype`, along with actual filetypes.
Replacing header patterns with signature patterns was a mistake, since
both are quite different from each other, and both have their uses. In
fact, this caused a serious regression: for such files as shell scripts
without *.sh extension but with #!/bin/sh inside, filetype detection
does not work at all anymore.
Since both header and signature patterns are useful, reintroduce support
for header patterns while keeping support for signature patterns as well
and make both work nicely together.
Also, unlike in the old implementation (before signatures were
introduced), ensure that filename matches take precedence over header
matches, i.e. if there is at least one filename match found, all header
matches are ignored. This makes the behavior more deterministic and
prevents previously observed issues like #2894 and #3054: wrongly
detected filetypes caused by some overly general header patterns.
Precisely, the new behavior is:
1. if there is at least one filename match, use filename matches only
2. if there are no filename matches, use header matches
3. in both cases, try to use signatures to find the best match among
multiple filename or header matches
The original meaning of foundDef was: "we already found the final syntax
definition in a user's custom syntax file". After introducing signatures
its meaning became: "we found some potential syntax definition in a
user's custom syntax file, but we don't know yet if it's the final one".
This makes the code confusing and actually buggy.
At least one bug is that if we found some potential filename matches in
the user's custom syntax files, we don't search for more matches in the
built-in syntax files. Which is wrong: we should keep searching for as
many potential matches as possible, in both user's and built-in syntax
files, to select the best one among them.
Fix that by restoring the original meaning of foundDef and updating the
logic accordingly.
* rtfiles: Initialize all-/realFiles and Plugins in InitRuntimeFiles
* command: Reload plugins at ReloadCmd too
* command: Don't reload plugins in case of ReloadConfig()
* rtfiles: Split InitRuntimeFiles() into one func for assets and one for plugins
* rtfiles: Remove the unnecessary init function
With this modification the InitRuntimeFiles() and InitPlugins() (if needed)
must be called first, otherwise uninitialized runtime file variables are most
likely.
InfoBar should really receive the resize event, to know the window width
in order to do horizontal scrolling of the command line when it doesn't
fit in the screen. Although currently it doesn't scroll the command line
at all (see issue #2527) and just ignores the resize event, but we
should fix that anyway, so let's forward the resize event to it.
* command: Fix replace to be able to insert '$'
* help: commands: Precise the documentation of `replace`
* help: commands: Further improvement suggested within the review
Co-authored-by: Beni Cherniavsky-Paskin <cben@redhat.com>
* Fix replace with '$' in a more kosher way
On top of JoeKar's fix.
---------
Co-authored-by: Beni Cherniavsky-Paskin <cben@redhat.com>
Co-authored-by: Dmytro Maluka <dmitrymaluka@gmail.com>
* settings: Move all options to the start of the file
This will help with the overview of all available options and their optional
validators.
* settings: Add generic string option validator
* settings: Autocomplete string options
Exposing locking primitives to lua plugins is tricky and may lead to
deadlocks. Instead, if possible, it's better to ensure all the needed
synchonization in micro itself, without leaving this burden to lua code.
Since we've added micro.After() timer API and removed exposing Go timers
directly to lua, now we (probably?) have no cases of lua code possibly
running asynchronously without micro controlling when it is running. So
now we can remove lua.Lock.
This means breaking compatibility, but, until recently lua.Lock wasn't
workable at all (see #2945), which suggests that it has never been
really used by anyone. So it should be safe to remove it.
Since we now expose our own micro.After() API which is more convenient
and safer to use than directly using Go timers, we can remove exposing
Go timers to lua directly.
Passing options via micro -option=value in the command line should only
temporarily override the option value for the current micro session,
not change it permanently in settings.json. But currently it wrongly
writes it to settings.json in the case when the value passed via command
line is the default value of this option, while the current permanent
setting in settings.json is a non-default value.
Fixes#3005
If we add something like this to init.lua:
config.AddRuntimeFile("status", config.RTHelp, "help/foo.md")
then start micro and run "help foo", the resulting error message looks
weird:
Unable to load help textfooopen plugins/status/help/foo.md: file does not exist
Change it to:
Unable to load help text for foo: open plugins/status/help/foo.md: file does not exist
- If a mouse event is bound to a Lua function, pass *tcell.EventMouse to
this Lua function, so that it can find out the position where a button
was clicked etc, just like the built-in MousePress and MouseMultiCursor
actions.
- Make mouse actions more a first-class citizen: allow chaining them and
running onAction and preAction callbacks for them, just like key actions.
Improve user experience: if we are at a line with a new (i.e.
not highlighted yet) trailingws and we begin selecting text,
don't highlight the trailingws until we are done with selection,
even if we moved the cursor to another line while selecting.
Handle the case when the cursor itself hasn't really moved to
another line, but its line number has changed due to insert
or remove of some lines above.
In this case, if the cursor is still at its new trailingws,
we should not reset NewTrailingWsY to -1 but update it to the
new line number.
A scenario exemplifying this issue:
Bind some key, e.g. Alt-r, to such a lua function:
function insertNewlineAbove(bp)
bp.Buf:Insert(buffer.Loc(0, bp.Cursor.Y), "\n")
end
Then in a file containing these lines:
aaa
bbb
ccc
insert a space at the end of bbb line, and then press Alt-r.
bbb and ccc are moved one line down, but also the trailing space
after bbb becomes highlighted, which isn't what we expect.
This commit fixes that.
Added option `hltrailingws` for highlighting trailing whitespaces
at the end of lines. Note that it behaves in a "smart" way.
It doesn't highlight newly added (transient) trailing whitespaces
that naturally occur while typing text. It would be annoying to
see transient highlighting every time we enter a space at the end
of a line while typing.
So a newly added trailing whitespace starts being highlighting
only after the cursor moves to another line. Thus the highlighting
serves its purpose: it draws our attention to annoying sloppy
forgotten trailing whitespaces.
Added option `hltaberrors` which helps to spot sloppy whitespace errors
with tabs used instead of spaces or vice versa.
It uses the value of `tabstospaces` option as a criterion whether a
tab or space character is an error or not.
If `tabstospaces` is on, we probably expect that the file should contain
no tab characters, so any tab character is highlighted as an error.
If `tabstospaces` is off, we probably expect that the file uses
indentation with tabs, so space characters in the initial indent part
of lines are highlighted as errors.
* Fix gutter overwriting other split pane
When we resize a split pane to a very small width, so that the gutter
does not fit in the pane, it overwrites the sibling split pane.
To fix it, clean up the calculation of gutter width, buffer width and
scrollbar width, so that they add up exactly to the window width, and
ensure that we don't draw the gutter beyond this calculated gutter
width (gutterOffset).
As a bonus, this also fixes the crash #3052 (observed when resizing a
split pane to a very small width, if wordwrap is enabled), by ensuring
that bufWidth is never negative.
[*] By the gutter we mean of course gutter + diffgutter + ruler.
* Don't display line numbers if buffer width is 0 and softwrap is on
If softwrap is enabled, the line numbers displayed in the ruler depend
on the heights of the displayed softwrapped lines, which depend on the
width of the displayed buffer. If this width is 0 (e.g. after resizing
buffer pane to a very small width), there is no displayed text at all,
so line numbers don't make sense. So don't display line numbers in this
case.
* Fix buffer text overwriting scrollbar when window width is 1 char
Fix the following funny issue: if we open 3 vertical split panes (i.e.
with 2 vertical dividers between them) and drag the rightmost divider
to the left (for resizing the middle and the rightmost split panes), it
does not stop at the leftmost divider but jumps over it and then hovers
over the leftmost split pane. And likewise with horizontal split panes.
* Update docs to include `matchbracestyle`
* Add `matchbracestyle` to infocomplete.go
* Add validator and default settings for `matchbracestyle`
* Highlight or underline braces based on `matchbracestyle`
* Add `match-brace` to default colorschemes
* Correct `FindMatchingBrace()` counting
Make brace under the cursor have priority over brace to the left in
ambiguous cases when matching braces
Co-authored-by: Dmitry Maluka <dmitrymaluka@gmail.com>
* Fix conflicts
---------
Co-authored-by: Jöran Karl <3951388+JoeKar@users.noreply.github.com>
Co-authored-by: Dmitry Maluka <dmitrymaluka@gmail.com>
* SpawnMultiCursorUp/Down: change order of adding cursors
SpawnMultiCursor{Up,Down} currently works in a tricky way: instead of
creating a new cursor above or below, it moves the current "primary"
cursor above or below, and then creates a new cursor below or above the
new position of the current cursor (i.e. at its previous position),
creating an illusion for the user that the current (top-most or
bottom-most) cursor is a newly spawned cursor.
This trick causes at least the following issues:
- When the line above or below, where we spawn a new cursor, is shorter
than the current cursor position in the current line, the new cursor
is placed at the end of this short line (which is expected), but also
the current cursor unexpectedly changes its x position and moves
below/above the new cursor.
- When removing a cursor in RemoveMultiCursor (default Alt-p key), it
non-intuitively removes the cursor which, from the user point of view,
is not the last but the last-but-one cursor.
Fix these issues by replacing the trick with a straightforward logic:
just create the new cursor above or below the last one.
Note that this fix has a user-visible side effect: the last cursor is
no longer the "primary" one (since it is now the last in the list, not
the first), so e.g. when the user clears multicursors via Esc key, the
remaining cursor is the first one, not the last one. I assume it's ok.
* SpawnMultiCursorUp/Down: move common code to a helper fn
* SpawnMultiCursorUp/Down: honor visual width and LastVisualX
Make spawning multicursors up/down behave more similarly to cursor
movements up/down. This change fixes 2 issues at once:
- SpawnMultiCursorUp/Down doesn't take into account the visual width of
the text before the cursor, which may be different from its character
width (e.g. if it contains tabs). So e.g. if the number of tabs before
the cursor in the current line is not the same as in the new line, the
new cursor is placed at an unexpected location.
- SpawnMultiCursorUp/Down doesn't take into account the cursor's
remembered x position (LastVisualX) when e.g. spawning a new cursor
in the below line which is short than the current cursor position, and
then spawning yet another cursor in the next below line which is
longer than this short line.
* SpawnMultiCursorUp/Down: honor softwrap
When softwrap is enabled and the current line is wrapped, make
SpawnMultiCursor{Up,Down} spawn cursor in the next visual line within
this wrapped line, similarly to how we handle cursor movements up/down
within wrapped lines.
* SpawnMultiCursorUp/Down: deselect when spawning cursors
To avoid weird user experience (spawned cursors messing with selections
of existing cursors).
It is useful to be able to use mouse not only for adding new cursors
but also for removing them. So let's modify MouseMultiCursor behavior:
if a cursor already exists at the mouse click location, remove it.
If ~/.config/micro/plug directory contains a plugin with the same name
as a built-in plugin, the expected behavior is that the user-defined
plugin in ~/.config/micro/plug is loaded instead of the built-in one.
Whereas the existing behavior is that the built-in plugin is used
instead of the user-defined one. Even worse, it is buggy: in this case
the plugin is registered twice, so its callbacks are executed twice
(e.g. with the autoclose plugin, a bracket is autoclosed with two
closing brackets instead of one).
Fix this by ensuring that if a plugin with the same name exists in the
~/.config/micro/plug directory, the built-in one is ignored.
Fixes#3029
It doesn't seem necessary to write settings to settings.json when
registering a new option. The option is set to its default value, which
means that it will not be written to settings.json (precisely because
it's the default value), so the contents of settings.json don't change
and thus don't need to be written again.
This unneeded writing, in particular, causes unexpected "The file on
disk has changed. Reload file? (y,n,esc)" each time when we open
settings.json via micro.
Fixes#2647
Avoid code duplication between RegisterCommonOption() and
RegisterCommonOptionPlug(), exactly the same way as it is done for
RegisterGlobalOption() and RegisterGlobalOptionPlug().