postal.js/example/standard/js/underscore.js

999 lines
29 KiB
JavaScript

// Underscore.js 1.1.7
// (c) 2011 Jeremy Ashkenas, DocumentCloud Inc.
// Underscore is freely distributable under the MIT license.
// Portions of Underscore are inspired or borrowed from Prototype,
// Oliver Steele's Functional, and John Resig's Micro-Templating.
// For all details and documentation:
// http://documentcloud.github.com/underscore
(function () {
// Baseline setup
// --------------
// Establish the root object, `window` in the browser, or `global` on the server.
var root = this;
// Save the previous value of the `_` variable.
var previousUnderscore = root._;
// Establish the object that gets returned to break out of a loop iteration.
var breaker = {};
// Save bytes in the minified (but not gzipped) version:
var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
// Create quick reference variables for speed access to core prototypes.
var slice = ArrayProto.slice,
unshift = ArrayProto.unshift,
toString = ObjProto.toString,
hasOwnProperty = ObjProto.hasOwnProperty;
// All **ECMAScript 5** native function implementations that we hope to use
// are declared here.
var
nativeForEach = ArrayProto.forEach,
nativeMap = ArrayProto.map,
nativeReduce = ArrayProto.reduce,
nativeReduceRight = ArrayProto.reduceRight,
nativeFilter = ArrayProto.filter,
nativeEvery = ArrayProto.every,
nativeSome = ArrayProto.some,
nativeIndexOf = ArrayProto.indexOf,
nativeLastIndexOf = ArrayProto.lastIndexOf,
nativeIsArray = Array.isArray,
nativeKeys = Object.keys,
nativeBind = FuncProto.bind;
// Create a safe reference to the Underscore object for use below.
var _ = function ( obj ) {
return new wrapper( obj );
};
// Export the Underscore object for **CommonJS**, with backwards-compatibility
// for the old `require()` API. If we're not in CommonJS, add `_` to the
// global object.
if ( typeof module !== 'undefined' && module.exports ) {
module.exports = _;
_._ = _;
} else {
// Exported as a string, for Closure Compiler "advanced" mode.
root['_'] = _;
}
// Current version.
_.VERSION = '1.1.7';
// Collection Functions
// --------------------
// The cornerstone, an `each` implementation, aka `forEach`.
// Handles objects with the built-in `forEach`, arrays, and raw objects.
// Delegates to **ECMAScript 5**'s native `forEach` if available.
var each = _.each = _.forEach = function ( obj, iterator, context ) {
if ( obj == null ) {
return;
}
if ( nativeForEach && obj.forEach === nativeForEach ) {
obj.forEach( iterator, context );
} else if ( obj.length === +obj.length ) {
for ( var i = 0, l = obj.length; i < l; i++ ) {
if ( i in obj && iterator.call( context, obj[i], i, obj ) === breaker ) {
return;
}
}
} else {
for ( var key in obj ) {
if ( hasOwnProperty.call( obj, key ) ) {
if ( iterator.call( context, obj[key], key, obj ) === breaker ) {
return;
}
}
}
}
};
// Return the results of applying the iterator to each element.
// Delegates to **ECMAScript 5**'s native `map` if available.
_.map = function ( obj, iterator, context ) {
var results = [];
if ( obj == null ) {
return results;
}
if ( nativeMap && obj.map === nativeMap ) {
return obj.map( iterator, context );
}
each( obj, function ( value, index, list ) {
results[results.length] = iterator.call( context, value, index, list );
} );
return results;
};
// **Reduce** builds up a single result from a list of values, aka `inject`,
// or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
_.reduce = _.foldl = _.inject = function ( obj, iterator, memo, context ) {
var initial = memo !== void 0;
if ( obj == null ) {
obj = [];
}
if ( nativeReduce && obj.reduce === nativeReduce ) {
if ( context ) {
iterator = _.bind( iterator, context );
}
return initial ? obj.reduce( iterator, memo ) : obj.reduce( iterator );
}
each( obj, function ( value, index, list ) {
if ( !initial ) {
memo = value;
initial = true;
} else {
memo = iterator.call( context, memo, value, index, list );
}
} );
if ( !initial ) {
throw new TypeError( "Reduce of empty array with no initial value" );
}
return memo;
};
// The right-associative version of reduce, also known as `foldr`.
// Delegates to **ECMAScript 5**'s native `reduceRight` if available.
_.reduceRight = _.foldr = function ( obj, iterator, memo, context ) {
if ( obj == null ) {
obj = [];
}
if ( nativeReduceRight && obj.reduceRight === nativeReduceRight ) {
if ( context ) {
iterator = _.bind( iterator, context );
}
return memo !== void 0 ? obj.reduceRight( iterator, memo ) : obj.reduceRight( iterator );
}
var reversed = (_.isArray( obj ) ? obj.slice() : _.toArray( obj )).reverse();
return _.reduce( reversed, iterator, memo, context );
};
// Return the first value which passes a truth test. Aliased as `detect`.
_.find = _.detect = function ( obj, iterator, context ) {
var result;
any( obj, function ( value, index, list ) {
if ( iterator.call( context, value, index, list ) ) {
result = value;
return true;
}
} );
return result;
};
// Return all the elements that pass a truth test.
// Delegates to **ECMAScript 5**'s native `filter` if available.
// Aliased as `select`.
_.filter = _.select = function ( obj, iterator, context ) {
var results = [];
if ( obj == null ) {
return results;
}
if ( nativeFilter && obj.filter === nativeFilter ) {
return obj.filter( iterator, context );
}
each( obj, function ( value, index, list ) {
if ( iterator.call( context, value, index, list ) ) {
results[results.length] = value;
}
} );
return results;
};
// Return all the elements for which a truth test fails.
_.reject = function ( obj, iterator, context ) {
var results = [];
if ( obj == null ) {
return results;
}
each( obj, function ( value, index, list ) {
if ( !iterator.call( context, value, index, list ) ) {
results[results.length] = value;
}
} );
return results;
};
// Determine whether all of the elements match a truth test.
// Delegates to **ECMAScript 5**'s native `every` if available.
// Aliased as `all`.
_.every = _.all = function ( obj, iterator, context ) {
var result = true;
if ( obj == null ) {
return result;
}
if ( nativeEvery && obj.every === nativeEvery ) {
return obj.every( iterator, context );
}
each( obj, function ( value, index, list ) {
if ( !(result = result && iterator.call( context, value, index, list )) ) {
return breaker;
}
} );
return result;
};
// Determine if at least one element in the object matches a truth test.
// Delegates to **ECMAScript 5**'s native `some` if available.
// Aliased as `any`.
var any = _.some = _.any = function ( obj, iterator, context ) {
iterator = iterator || _.identity;
var result = false;
if ( obj == null ) {
return result;
}
if ( nativeSome && obj.some === nativeSome ) {
return obj.some( iterator, context );
}
each( obj, function ( value, index, list ) {
if ( result |= iterator.call( context, value, index, list ) ) {
return breaker;
}
} );
return !!result;
};
// Determine if a given value is included in the array or object using `===`.
// Aliased as `contains`.
_.include = _.contains = function ( obj, target ) {
var found = false;
if ( obj == null ) {
return found;
}
if ( nativeIndexOf && obj.indexOf === nativeIndexOf ) {
return obj.indexOf( target ) != -1;
}
any( obj, function ( value ) {
if ( found = value === target ) {
return true;
}
} );
return found;
};
// Invoke a method (with arguments) on every item in a collection.
_.invoke = function ( obj, method ) {
var args = slice.call( arguments, 2 );
return _.map( obj, function ( value ) {
return (method.call ? method || value : value[method]).apply( value, args );
} );
};
// Convenience version of a common use case of `map`: fetching a property.
_.pluck = function ( obj, key ) {
return _.map( obj, function ( value ) {
return value[key];
} );
};
// Return the maximum element or (element-based computation).
_.max = function ( obj, iterator, context ) {
if ( !iterator && _.isArray( obj ) ) {
return Math.max.apply( Math, obj );
}
var result = {computed : -Infinity};
each( obj, function ( value, index, list ) {
var computed = iterator ? iterator.call( context, value, index, list ) : value;
computed >= result.computed && (result = {value : value, computed : computed});
} );
return result.value;
};
// Return the minimum element (or element-based computation).
_.min = function ( obj, iterator, context ) {
if ( !iterator && _.isArray( obj ) ) {
return Math.min.apply( Math, obj );
}
var result = {computed : Infinity};
each( obj, function ( value, index, list ) {
var computed = iterator ? iterator.call( context, value, index, list ) : value;
computed < result.computed && (result = {value : value, computed : computed});
} );
return result.value;
};
// Sort the object's values by a criterion produced by an iterator.
_.sortBy = function ( obj, iterator, context ) {
return _.pluck( _.map( obj,
function ( value, index, list ) {
return {
value : value,
criteria : iterator.call( context, value, index, list )
};
} ).sort( function ( left, right ) {
var a = left.criteria, b = right.criteria;
return a < b ? -1 : a > b ? 1 : 0;
} ), 'value' );
};
// Groups the object's values by a criterion produced by an iterator
_.groupBy = function ( obj, iterator ) {
var result = {};
each( obj, function ( value, index ) {
var key = iterator( value, index );
(result[key] || (result[key] = [])).push( value );
} );
return result;
};
// Use a comparator function to figure out at what index an object should
// be inserted so as to maintain order. Uses binary search.
_.sortedIndex = function ( array, obj, iterator ) {
iterator || (iterator = _.identity);
var low = 0, high = array.length;
while ( low < high ) {
var mid = (low + high) >> 1;
iterator( array[mid] ) < iterator( obj ) ? low = mid + 1 : high = mid;
}
return low;
};
// Safely convert anything iterable into a real, live array.
_.toArray = function ( iterable ) {
if ( !iterable ) {
return [];
}
if ( iterable.toArray ) {
return iterable.toArray();
}
if ( _.isArray( iterable ) ) {
return slice.call( iterable );
}
if ( _.isArguments( iterable ) ) {
return slice.call( iterable );
}
return _.values( iterable );
};
// Return the number of elements in an object.
_.size = function ( obj ) {
return _.toArray( obj ).length;
};
// Array Functions
// ---------------
// Get the first element of an array. Passing **n** will return the first N
// values in the array. Aliased as `head`. The **guard** check allows it to work
// with `_.map`.
_.first = _.head = function ( array, n, guard ) {
return (n != null) && !guard ? slice.call( array, 0, n ) : array[0];
};
// Returns everything but the first entry of the array. Aliased as `tail`.
// Especially useful on the arguments object. Passing an **index** will return
// the rest of the values in the array from that index onward. The **guard**
// check allows it to work with `_.map`.
_.rest = _.tail = function ( array, index, guard ) {
return slice.call( array, (index == null) || guard ? 1 : index );
};
// Get the last element of an array.
_.last = function ( array ) {
return array[array.length - 1];
};
// Trim out all falsy values from an array.
_.compact = function ( array ) {
return _.filter( array, function ( value ) {
return !!value;
} );
};
// Return a completely flattened version of an array.
_.flatten = function ( array ) {
return _.reduce( array, function ( memo, value ) {
if ( _.isArray( value ) ) {
return memo.concat( _.flatten( value ) );
}
memo[memo.length] = value;
return memo;
}, [] );
};
// Return a version of the array that does not contain the specified value(s).
_.without = function ( array ) {
return _.difference( array, slice.call( arguments, 1 ) );
};
// Produce a duplicate-free version of the array. If the array has already
// been sorted, you have the option of using a faster algorithm.
// Aliased as `unique`.
_.uniq = _.unique = function ( array, isSorted ) {
return _.reduce( array, function ( memo, el, i ) {
if ( 0 == i || (isSorted === true ? _.last( memo ) != el : !_.include( memo, el )) ) {
memo[memo.length] = el;
}
return memo;
}, [] );
};
// Produce an array that contains the union: each distinct element from all of
// the passed-in arrays.
_.union = function () {
return _.uniq( _.flatten( arguments ) );
};
// Produce an array that contains every item shared between all the
// passed-in arrays. (Aliased as "intersect" for back-compat.)
_.intersection = _.intersect = function ( array ) {
var rest = slice.call( arguments, 1 );
return _.filter( _.uniq( array ), function ( item ) {
return _.every( rest, function ( other ) {
return _.indexOf( other, item ) >= 0;
} );
} );
};
// Take the difference between one array and another.
// Only the elements present in just the first array will remain.
_.difference = function ( array, other ) {
return _.filter( array, function ( value ) {
return !_.include( other, value );
} );
};
// Zip together multiple lists into a single array -- elements that share
// an index go together.
_.zip = function () {
var args = slice.call( arguments );
var length = _.max( _.pluck( args, 'length' ) );
var results = new Array( length );
for ( var i = 0; i < length; i++ ) {
results[i] = _.pluck( args, "" + i );
}
return results;
};
// If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
// we need this function. Return the position of the first occurrence of an
// item in an array, or -1 if the item is not included in the array.
// Delegates to **ECMAScript 5**'s native `indexOf` if available.
// If the array is large and already in sort order, pass `true`
// for **isSorted** to use binary search.
_.indexOf = function ( array, item, isSorted ) {
if ( array == null ) {
return -1;
}
var i, l;
if ( isSorted ) {
i = _.sortedIndex( array, item );
return array[i] === item ? i : -1;
}
if ( nativeIndexOf && array.indexOf === nativeIndexOf ) {
return array.indexOf( item );
}
for ( i = 0, l = array.length; i < l; i++ ) {
if ( array[i] === item ) {
return i;
}
}
return -1;
};
// Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
_.lastIndexOf = function ( array, item ) {
if ( array == null ) {
return -1;
}
if ( nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf ) {
return array.lastIndexOf( item );
}
var i = array.length;
while ( i-- ) {
if ( array[i] === item ) {
return i;
}
}
return -1;
};
// Generate an integer Array containing an arithmetic progression. A port of
// the native Python `range()` function. See
// [the Python documentation](http://docs.python.org/library/functions.html#range).
_.range = function ( start, stop, step ) {
if ( arguments.length <= 1 ) {
stop = start || 0;
start = 0;
}
step = arguments[2] || 1;
var len = Math.max( Math.ceil( (stop - start) / step ), 0 );
var idx = 0;
var range = new Array( len );
while ( idx < len ) {
range[idx++] = start;
start += step;
}
return range;
};
// Function (ahem) Functions
// ------------------
// Create a function bound to a given object (assigning `this`, and arguments,
// optionally). Binding with arguments is also known as `curry`.
// Delegates to **ECMAScript 5**'s native `Function.bind` if available.
// We check for `func.bind` first, to fail fast when `func` is undefined.
_.bind = function ( func, obj ) {
if ( func.bind === nativeBind && nativeBind ) {
return nativeBind.apply( func, slice.call( arguments, 1 ) );
}
var args = slice.call( arguments, 2 );
return function () {
return func.apply( obj, args.concat( slice.call( arguments ) ) );
};
};
// Bind all of an object's methods to that object. Useful for ensuring that
// all callbacks defined on an object belong to it.
_.bindAll = function ( obj ) {
var funcs = slice.call( arguments, 1 );
if ( funcs.length == 0 ) {
funcs = _.functions( obj );
}
each( funcs, function ( f ) {
obj[f] = _.bind( obj[f], obj );
} );
return obj;
};
// Memoize an expensive function by storing its results.
_.memoize = function ( func, hasher ) {
var memo = {};
hasher || (hasher = _.identity);
return function () {
var key = hasher.apply( this, arguments );
return hasOwnProperty.call( memo, key ) ? memo[key] : (memo[key] = func.apply( this, arguments ));
};
};
// Delays a function for the given number of milliseconds, and then calls
// it with the arguments supplied.
_.delay = function ( func, wait ) {
var args = slice.call( arguments, 2 );
return setTimeout( function () {
return func.apply( func, args );
}, wait );
};
// Defers a function, scheduling it to run after the current call stack has
// cleared.
_.defer = function ( func ) {
return _.delay.apply( _, [func, 1].concat( slice.call( arguments, 1 ) ) );
};
// Internal function used to implement `_.throttle` and `_.debounce`.
var limit = function ( func, wait, debounce ) {
var timeout;
return function () {
var context = this, args = arguments;
var throttler = function () {
timeout = null;
func.apply( context, args );
};
if ( debounce ) {
clearTimeout( timeout );
}
if ( debounce || !timeout ) {
timeout = setTimeout( throttler, wait );
}
};
};
// Returns a function, that, when invoked, will only be triggered at most once
// during a given window of time.
_.throttle = function ( func, wait ) {
return limit( func, wait, false );
};
// Returns a function, that, as long as it continues to be invoked, will not
// be triggered. The function will be called after it stops being called for
// N milliseconds.
_.debounce = function ( func, wait ) {
return limit( func, wait, true );
};
// Returns a function that will be executed at most one time, no matter how
// often you call it. Useful for lazy initialization.
_.once = function ( func ) {
var ran = false, memo;
return function () {
if ( ran ) {
return memo;
}
ran = true;
return memo = func.apply( this, arguments );
};
};
// Returns the first function passed as an argument to the second,
// allowing you to adjust arguments, run code before and after, and
// conditionally execute the original function.
_.wrap = function ( func, wrapper ) {
return function () {
var args = [func].concat( slice.call( arguments ) );
return wrapper.apply( this, args );
};
};
// Returns a function that is the composition of a list of functions, each
// consuming the return value of the function that follows.
_.compose = function () {
var funcs = slice.call( arguments );
return function () {
var args = slice.call( arguments );
for ( var i = funcs.length - 1; i >= 0; i-- ) {
args = [funcs[i].apply( this, args )];
}
return args[0];
};
};
// Returns a function that will only be executed after being called N times.
_.after = function ( times, func ) {
return function () {
if ( --times < 1 ) {
return func.apply( this, arguments );
}
};
};
// Object Functions
// ----------------
// Retrieve the names of an object's properties.
// Delegates to **ECMAScript 5**'s native `Object.keys`
_.keys = nativeKeys || function ( obj ) {
if ( obj !== Object( obj ) ) {
throw new TypeError( 'Invalid object' );
}
var keys = [];
for ( var key in obj ) {
if ( hasOwnProperty.call( obj, key ) ) {
keys[keys.length] = key;
}
}
return keys;
};
// Retrieve the values of an object's properties.
_.values = function ( obj ) {
return _.map( obj, _.identity );
};
// Return a sorted list of the function names available on the object.
// Aliased as `methods`
_.functions = _.methods = function ( obj ) {
var names = [];
for ( var key in obj ) {
if ( _.isFunction( obj[key] ) ) {
names.push( key );
}
}
return names.sort();
};
// Extend a given object with all the properties in passed-in object(s).
_.extend = function ( obj ) {
each( slice.call( arguments, 1 ), function ( source ) {
for ( var prop in source ) {
if ( source[prop] !== void 0 ) {
obj[prop] = source[prop];
}
}
} );
return obj;
};
// Fill in a given object with default properties.
_.defaults = function ( obj ) {
each( slice.call( arguments, 1 ), function ( source ) {
for ( var prop in source ) {
if ( obj[prop] == null ) {
obj[prop] = source[prop];
}
}
} );
return obj;
};
// Create a (shallow-cloned) duplicate of an object.
_.clone = function ( obj ) {
return _.isArray( obj ) ? obj.slice() : _.extend( {}, obj );
};
// Invokes interceptor with the obj, and then returns obj.
// The primary purpose of this method is to "tap into" a method chain, in
// order to perform operations on intermediate results within the chain.
_.tap = function ( obj, interceptor ) {
interceptor( obj );
return obj;
};
// Perform a deep comparison to check if two objects are equal.
_.isEqual = function ( a, b ) {
// Check object identity.
if ( a === b ) {
return true;
}
// Different types?
var atype = typeof(a), btype = typeof(b);
if ( atype != btype ) {
return false;
}
// Basic equality test (watch out for coercions).
if ( a == b ) {
return true;
}
// One is falsy and the other truthy.
if ( (!a && b) || (a && !b) ) {
return false;
}
// Unwrap any wrapped objects.
if ( a._chain ) {
a = a._wrapped;
}
if ( b._chain ) {
b = b._wrapped;
}
// One of them implements an isEqual()?
if ( a.isEqual ) {
return a.isEqual( b );
}
if ( b.isEqual ) {
return b.isEqual( a );
}
// Check dates' integer values.
if ( _.isDate( a ) && _.isDate( b ) ) {
return a.getTime() === b.getTime();
}
// Both are NaN?
if ( _.isNaN( a ) && _.isNaN( b ) ) {
return false;
}
// Compare regular expressions.
if ( _.isRegExp( a ) && _.isRegExp( b ) ) {
return a.source === b.source &&
a.global === b.global &&
a.ignoreCase === b.ignoreCase &&
a.multiline === b.multiline;
}
// If a is not an object by this point, we can't handle it.
if ( atype !== 'object' ) {
return false;
}
// Check for different array lengths before comparing contents.
if ( a.length && (a.length !== b.length) ) {
return false;
}
// Nothing else worked, deep compare the contents.
var aKeys = _.keys( a ), bKeys = _.keys( b );
// Different object sizes?
if ( aKeys.length != bKeys.length ) {
return false;
}
// Recursive comparison of contents.
for ( var key in a ) {
if ( !(key in b) || !_.isEqual( a[key], b[key] ) ) {
return false;
}
}
return true;
};
// Is a given array or object empty?
_.isEmpty = function ( obj ) {
if ( _.isArray( obj ) || _.isString( obj ) ) {
return obj.length === 0;
}
for ( var key in obj ) {
if ( hasOwnProperty.call( obj, key ) ) {
return false;
}
}
return true;
};
// Is a given value a DOM element?
_.isElement = function ( obj ) {
return !!(obj && obj.nodeType == 1);
};
// Is a given value an array?
// Delegates to ECMA5's native Array.isArray
_.isArray = nativeIsArray || function ( obj ) {
return toString.call( obj ) === '[object Array]';
};
// Is a given variable an object?
_.isObject = function ( obj ) {
return obj === Object( obj );
};
// Is a given variable an arguments object?
_.isArguments = function ( obj ) {
return !!(obj && hasOwnProperty.call( obj, 'callee' ));
};
// Is a given value a function?
_.isFunction = function ( obj ) {
return !!(obj && obj.constructor && obj.call && obj.apply);
};
// Is a given value a string?
_.isString = function ( obj ) {
return !!(obj === '' || (obj && obj.charCodeAt && obj.substr));
};
// Is a given value a number?
_.isNumber = function ( obj ) {
return !!(obj === 0 || (obj && obj.toExponential && obj.toFixed));
};
// Is the given value `NaN`? `NaN` happens to be the only value in JavaScript
// that does not equal itself.
_.isNaN = function ( obj ) {
return obj !== obj;
};
// Is a given value a boolean?
_.isBoolean = function ( obj ) {
return obj === true || obj === false;
};
// Is a given value a date?
_.isDate = function ( obj ) {
return !!(obj && obj.getTimezoneOffset && obj.setUTCFullYear);
};
// Is the given value a regular expression?
_.isRegExp = function ( obj ) {
return !!(obj && obj.test && obj.exec && (obj.ignoreCase || obj.ignoreCase === false));
};
// Is a given value equal to null?
_.isNull = function ( obj ) {
return obj === null;
};
// Is a given variable undefined?
_.isUndefined = function ( obj ) {
return obj === void 0;
};
// Utility Functions
// -----------------
// Run Underscore.js in *noConflict* mode, returning the `_` variable to its
// previous owner. Returns a reference to the Underscore object.
_.noConflict = function () {
root._ = previousUnderscore;
return this;
};
// Keep the identity function around for default iterators.
_.identity = function ( value ) {
return value;
};
// Run a function **n** times.
_.times = function ( n, iterator, context ) {
for ( var i = 0; i < n; i++ ) {
iterator.call( context, i );
}
};
// Add your own custom functions to the Underscore object, ensuring that
// they're correctly added to the OOP wrapper as well.
_.mixin = function ( obj ) {
each( _.functions( obj ), function ( name ) {
addToWrapper( name, _[name] = obj[name] );
} );
};
// Generate a unique integer id (unique within the entire client session).
// Useful for temporary DOM ids.
var idCounter = 0;
_.uniqueId = function ( prefix ) {
var id = idCounter++;
return prefix ? prefix + id : id;
};
// By default, Underscore uses ERB-style template delimiters, change the
// following template settings to use alternative delimiters.
_.templateSettings = {
evaluate : /<%([\s\S]+?)%>/g,
interpolate : /<%=([\s\S]+?)%>/g
};
// JavaScript micro-templating, similar to John Resig's implementation.
// Underscore templating handles arbitrary delimiters, preserves whitespace,
// and correctly escapes quotes within interpolated code.
_.template = function ( str, data ) {
var c = _.templateSettings;
var tmpl = 'var __p=[],print=function(){__p.push.apply(__p,arguments);};' +
'with(obj||{}){__p.push(\'' +
str.replace( /\\/g, '\\\\' )
.replace( /'/g, "\\'" )
.replace( c.interpolate, function ( match, code ) {
return "'," + code.replace( /\\'/g, "'" ) + ",'";
} )
.replace( c.evaluate || null, function ( match, code ) {
return "');" + code.replace( /\\'/g, "'" )
.replace( /[\r\n\t]/g, ' ' ) + "__p.push('";
} )
.replace( /\r/g, '\\r' )
.replace( /\n/g, '\\n' )
.replace( /\t/g, '\\t' )
+ "');}return __p.join('');";
var func = new Function( 'obj', tmpl );
return data ? func( data ) : func;
};
// The OOP Wrapper
// ---------------
// If Underscore is called as a function, it returns a wrapped object that
// can be used OO-style. This wrapper holds altered versions of all the
// underscore functions. Wrapped objects may be chained.
var wrapper = function ( obj ) {
this._wrapped = obj;
};
// Expose `wrapper.prototype` as `_.prototype`
_.prototype = wrapper.prototype;
// Helper function to continue chaining intermediate results.
var result = function ( obj, chain ) {
return chain ? _( obj ).chain() : obj;
};
// A method to easily add functions to the OOP wrapper.
var addToWrapper = function ( name, func ) {
wrapper.prototype[name] = function () {
var args = slice.call( arguments );
unshift.call( args, this._wrapped );
return result( func.apply( _, args ), this._chain );
};
};
// Add all of the Underscore functions to the wrapper object.
_.mixin( _ );
// Add all mutator Array functions to the wrapper.
each( ['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function ( name ) {
var method = ArrayProto[name];
wrapper.prototype[name] = function () {
method.apply( this._wrapped, arguments );
return result( this._wrapped, this._chain );
};
} );
// Add all accessor Array functions to the wrapper.
each( ['concat', 'join', 'slice'], function ( name ) {
var method = ArrayProto[name];
wrapper.prototype[name] = function () {
return result( method.apply( this._wrapped, arguments ), this._chain );
};
} );
// Start chaining a wrapped Underscore object.
wrapper.prototype.chain = function () {
this._chain = true;
return this;
};
// Extracts the result from a wrapped and chained object.
wrapper.prototype.value = function () {
return this._wrapped;
};
})();