rpi-rgb-led-matrix/examples-api-use/minimal-example.cc
Henner Zeller 7557c40e17 o Add some common runtim options (--led-daemon, --led-drop-privs)
o Add more options for matrix parameters (--led-brightness, --led-pwm-bits)
2016-08-20 19:26:20 -07:00

50 lines
1.4 KiB
C++

// -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
// Small example how to use the library.
// For more examples, look at demo-main.cc
//
// This code is public domain
// (but note, that the led-matrix library this depends on is GPL v2)
#include "led-matrix.h"
#include <unistd.h>
#include <math.h>
#include <stdio.h>
using rgb_matrix::GPIO;
using rgb_matrix::RGBMatrix;
using rgb_matrix::Canvas;
static void DrawOnCanvas(Canvas *canvas) {
/*
* Let's create a simple animation. We use the canvas to draw
* pixels. We wait between each step to have a slower animation.
*/
canvas->Fill(0, 0, 255);
int center_x = canvas->width() / 2;
int center_y = canvas->height() / 2;
float radius_max = canvas->width() / 2;
float angle_step = 1.0 / 360;
for (float a = 0, r = 0; r < radius_max; a += angle_step, r += angle_step) {
float dot_x = cos(a * 2 * M_PI) * r;
float dot_y = sin(a * 2 * M_PI) * r;
canvas->SetPixel(center_x + dot_x, center_y + dot_y,
255, 0, 0);
usleep(1 * 1000); // wait a little to slow down things.
}
}
int main(int argc, char *argv[]) {
Canvas *canvas = rgb_matrix::CreateMatrixFromFlags(&argc, &argv);
if (canvas == NULL)
return 1;
DrawOnCanvas(canvas); // Using the canvas.
// Animation finished. Shut down the RGB matrix.
canvas->Clear();
delete canvas;
return 0;
}