rpi-rgb-led-matrix/lib/led-matrix.cc

255 lines
7.5 KiB
C++

// -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
// Copyright (C) 2013 Henner Zeller <h.zeller@acm.org>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://gnu.org/licenses/gpl-2.0.txt>
#include "led-matrix.h"
#include <assert.h>
#include <math.h>
#include <pthread.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#ifdef SHOW_REFRESH_RATE
# include <stdio.h>
# include <sys/time.h>
#endif
#include "gpio.h"
#include "thread.h"
#include "framebuffer-internal.h"
namespace rgb_matrix {
namespace {
class NullTransformer : public CanvasTransformer {
public:
virtual Canvas *Transform(Canvas *output) { return output; }
};
} // anonymous namespace
// Pump pixels to screen. Needs to be high priority real-time because jitter
class RGBMatrix::UpdateThread : public Thread {
public:
UpdateThread(GPIO *io, FrameCanvas *initial_frame)
: io_(io), running_(true),
current_frame_(initial_frame), next_frame_(NULL) {
pthread_cond_init(&frame_done_, NULL);
}
void Stop() {
MutexLock l(&running_mutex_);
running_ = false;
}
virtual void Run() {
while (running()) {
#ifdef SHOW_REFRESH_RATE
struct timeval start, end;
gettimeofday(&start, NULL);
#endif
current_frame_->framebuffer()->DumpToMatrix(io_);
{
MutexLock l(&frame_sync_);
if (next_frame_ != NULL) {
current_frame_ = next_frame_;
next_frame_ = NULL;
}
pthread_cond_signal(&frame_done_);
}
#ifdef SHOW_REFRESH_RATE
gettimeofday(&end, NULL);
int64_t usec = ((uint64_t)end.tv_sec * 1000000 + end.tv_usec)
- ((int64_t)start.tv_sec * 1000000 + start.tv_usec);
printf("\b\b\b\b\b\b\b\b%6.1fHz", 1e6 / usec);
#endif
}
}
FrameCanvas *SwapOnVSync(FrameCanvas *other) {
MutexLock l(&frame_sync_);
FrameCanvas *previous = current_frame_;
next_frame_ = other;
frame_sync_.WaitOn(&frame_done_);
return previous;
}
private:
inline bool running() {
MutexLock l(&running_mutex_);
return running_;
}
GPIO *const io_;
Mutex running_mutex_;
bool running_;
Mutex frame_sync_;
pthread_cond_t frame_done_;
FrameCanvas *current_frame_;
FrameCanvas *next_frame_;
};
RGBMatrix::RGBMatrix(GPIO *io, int rows, int chained_displays,
int parallel_displays)
: rows_(rows), chained_displays_(chained_displays),
parallel_displays_(parallel_displays),
io_(NULL), updater_(NULL) {
SetTransformer(NULL);
active_ = CreateFrameCanvas();
Clear();
SetGPIO(io, true);
}
RGBMatrix::~RGBMatrix() {
updater_->Stop();
updater_->WaitStopped();
delete updater_;
// Make sure LEDs are off.
active_->Clear();
active_->framebuffer()->DumpToMatrix(io_);
for (size_t i = 0; i < created_frames_.size(); ++i) {
delete created_frames_[i];
}
}
void RGBMatrix::SetGPIO(GPIO *io, bool start_thread) {
if (io != NULL && io_ == NULL) {
io_ = io;
internal::Framebuffer::InitGPIO(io_, rows_, parallel_displays_);
}
if (start_thread && updater_ == NULL && io_ != NULL) {
updater_ = new UpdateThread(io_, active_);
// If we have multiple processors, the kernel
// jumps around between these, creating some global flicker.
// So let's tie it to the last CPU available.
// The Raspberry Pi2 has 4 cores, our attempt to bind it to
// core #3 will succeed.
// The Raspberry Pi1 only has one core, so this affinity
// call will simply fail and we keep using the only core.
updater_->Start(99, (1<<3)); // Prio: high. Also: put on last CPU.
}
}
FrameCanvas *RGBMatrix::CreateFrameCanvas() {
FrameCanvas *result =
new FrameCanvas(new internal::Framebuffer(rows_, 32 * chained_displays_,
parallel_displays_));
if (created_frames_.empty()) {
// First time. Get defaults from initial Framebuffer.
pwm_bits_ = result->framebuffer()->pwmbits();
do_luminance_correct_ = result->framebuffer()->luminance_correct();
brightness_ = result->framebuffer()->brightness();
} else {
result->framebuffer()->SetPWMBits(pwm_bits_);
result->framebuffer()->set_luminance_correct(do_luminance_correct_);
result->framebuffer()->SetBrightness(brightness_);
}
created_frames_.push_back(result);
return result;
}
FrameCanvas *RGBMatrix::SwapOnVSync(FrameCanvas *other) {
FrameCanvas *const previous = updater_->SwapOnVSync(other);
if (other) active_ = other;
return previous;
}
void RGBMatrix::SetTransformer(CanvasTransformer *transformer) {
if (transformer == NULL) {
static NullTransformer null_transformer; // global instance sufficient.
transformer_ = &null_transformer;
} else {
transformer_ = transformer;
}
}
bool RGBMatrix::SetPWMBits(uint8_t value) {
const bool success = active_->framebuffer()->SetPWMBits(value);
if (success) {
pwm_bits_ = value;
}
return success;
}
uint8_t RGBMatrix::pwmbits() { return pwm_bits_; }
// Map brightness of output linearly to input with CIE1931 profile.
void RGBMatrix::set_luminance_correct(bool on) {
active_->framebuffer()->set_luminance_correct(on);
do_luminance_correct_ = on;
}
bool RGBMatrix::luminance_correct() const {
return do_luminance_correct_;
}
void RGBMatrix::SetBrightness(uint8_t brightness) {
active_->framebuffer()->SetBrightness(brightness);
brightness_ = brightness;
}
uint8_t RGBMatrix::brightness() {
return brightness_;
}
// -- Implementation of RGBMatrix Canvas: delegation to ContentBuffer
int RGBMatrix::width() const {
return transformer_->Transform(active_)->width();
}
int RGBMatrix::height() const {
return transformer_->Transform(active_)->height();
}
void RGBMatrix::SetPixel(int x, int y, uint8_t red, uint8_t green, uint8_t blue) {
transformer_->Transform(active_)->SetPixel(x, y, red, green, blue);
}
void RGBMatrix::Clear() {
transformer_->Transform(active_)->Clear();
}
void RGBMatrix::Fill(uint8_t red, uint8_t green, uint8_t blue) {
transformer_->Transform(active_)->Fill(red, green, blue);
}
// FrameCanvas implementation of Canvas
FrameCanvas::~FrameCanvas() { delete frame_; }
int FrameCanvas::width() const { return frame_->width(); }
int FrameCanvas::height() const { return frame_->height(); }
void FrameCanvas::SetPixel(int x, int y,
uint8_t red, uint8_t green, uint8_t blue) {
frame_->SetPixel(x, y, red, green, blue);
}
void FrameCanvas::Clear() { return frame_->Clear(); }
void FrameCanvas::Fill(uint8_t red, uint8_t green, uint8_t blue) {
frame_->Fill(red, green, blue);
}
bool FrameCanvas::SetPWMBits(uint8_t value) { return frame_->SetPWMBits(value); }
uint8_t FrameCanvas::pwmbits() { return frame_->pwmbits(); }
// Map brightness of output linearly to input with CIE1931 profile.
void FrameCanvas::set_luminance_correct(bool on) { frame_->set_luminance_correct(on); }
bool FrameCanvas::luminance_correct() const { return frame_->luminance_correct(); }
void FrameCanvas::SetBrightness(uint8_t brightness) { frame_->SetBrightness(brightness); }
uint8_t FrameCanvas::brightness() { return frame_->brightness(); }
} // end namespace rgb_matrix